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https://github.com/AxioDL/PrimeWorldEditor.git
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Reimplemented save & repack button to work in the project system
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@@ -31,6 +31,8 @@ public:
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~CEditorApplication();
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void InitEditor();
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void EditResource(CResourceEntry *pEntry);
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void NotifyAssetsModified();
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void CookAllDirtyPackages();
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// Accessors
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inline CWorldEditor* WorldEditor() const { return mpWorldEditor; }
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@@ -44,6 +46,9 @@ public slots:
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void AddEditor(IEditor *pEditor);
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void TickEditors();
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void OnEditorClose();
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signals:
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void AssetsModified();
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};
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#define gpEdApp static_cast<CEditorApplication*>(qApp)
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