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Fixed table view updating to properly show changes after moving resources/directories
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@@ -64,8 +64,6 @@ signals:
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void ActiveProjectChanged(CGameProject *pNewProj);
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void AssetsModified();
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void PackagesCooked();
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void ResourceRenamed(CResourceEntry *pEntry);
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void DirectoryRenamed(CVirtualDirectory *pDir);
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};
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#define gpEdApp static_cast<CEditorApplication*>(qApp)
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