CNodeSelection: Make use of push_back over operator<<
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@ -32,7 +32,7 @@ public:
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if (IsAllowedType(pNode->NodeType()) && !pNode->IsSelected())
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{
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pNode->SetSelected(true);
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mSelectedNodes << pNode;
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mSelectedNodes.push_back(pNode);
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mCachedBounds.ExpandBounds(pNode->AABox());
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emit Modified();
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}
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