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Minor fixes/adjustments
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@@ -17,7 +17,7 @@ CCamera::CCamera()
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, mProjectionDirty(true)
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, mFrustumPlanesDirty(true)
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{
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SetOrbit(CVector3f(0), 5.f);
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ResetOrbit();
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}
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// todo: make it actually look at the target!
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