CLinkModel: Make strings as translatable where applicable

This commit is contained in:
Lioncash 2020-06-28 04:06:16 -04:00
parent 28e6efb060
commit ae34c2461d
1 changed files with 17 additions and 17 deletions

View File

@ -35,43 +35,43 @@ int CLinkModel::columnCount(const QModelIndex& /*rkParent*/) const
QVariant CLinkModel::data(const QModelIndex& rkIndex, int Role) const
{
if (!mpObject) return QVariant::Invalid;
if (!mpObject)
return QVariant::Invalid;
else if ((Role == Qt::DisplayRole) || (Role == Qt::ToolTipRole))
if (Role == Qt::DisplayRole || Role == Qt::ToolTipRole)
{
CLink *pLink = mpObject->Link(mType, rkIndex.row());
switch (rkIndex.column())
{
case 0: // Column 0 - Target Object
{
uint32 TargetID = (mType == ELinkType::Incoming ? pLink->SenderID() : pLink->ReceiverID());
CScriptObject *pTarget = mpObject->Area()->InstanceByID(TargetID);
const uint32 TargetID = (mType == ELinkType::Incoming ? pLink->SenderID() : pLink->ReceiverID());
const CScriptObject *pTarget = mpObject->Area()->InstanceByID(TargetID);
if (pTarget)
{
QString ObjType = QString("[%1] ").arg(UICommon::ToQString(pTarget->Template()->Name()));
const QString ObjType = tr("[%1] ").arg(UICommon::ToQString(pTarget->Template()->Name()));
return ObjType + UICommon::ToQString(pTarget->InstanceName());
}
else
{
QString StrID = QString::number(TargetID, 16).toUpper();
while (StrID.length() < 8) StrID = "0" + StrID;
return QString("External: ") + StrID;
while (StrID.length() < 8)
StrID = "0" + StrID;
return tr("External: %1").arg(StrID);
}
}
case 1: // Column 1 - State
{
TString StateName = mpObject->GameTemplate()->StateByID(pLink->State()).Name;
const TString StateName = mpObject->GameTemplate()->StateByID(pLink->State()).Name;
return UICommon::ToQString(StateName);
}
case 2: // Column 2 - Message
{
TString MessageName = mpObject->GameTemplate()->MessageByID(pLink->Message()).Name;
const TString MessageName = mpObject->GameTemplate()->MessageByID(pLink->Message()).Name;
return UICommon::ToQString(MessageName);
}
@ -80,21 +80,21 @@ QVariant CLinkModel::data(const QModelIndex& rkIndex, int Role) const
}
}
else return QVariant::Invalid;
return QVariant::Invalid;
}
QVariant CLinkModel::headerData(int Section, Qt::Orientation Orientation, int Role) const
{
if ((Orientation == Qt::Horizontal) && (Role == Qt::DisplayRole))
if (Orientation == Qt::Horizontal && Role == Qt::DisplayRole)
{
switch (Section)
{
case 0: return (mType == ELinkType::Incoming ? "Sender" : "Target");
case 1: return "State";
case 2: return "Message";
case 0: return (mType == ELinkType::Incoming ? tr("Sender") : tr("Target"));
case 1: return tr("State");
case 2: return tr("Message");
default: return QVariant::Invalid;
}
}
else return QVariant::Invalid;
return QVariant::Invalid;
}