Added experimental code for re-splitting world meshes in MP2/3/DKCR

This commit is contained in:
parax0
2016-01-14 21:15:06 -07:00
parent 29bf0234ec
commit b71e1268fa
4 changed files with 82 additions and 3 deletions

View File

@@ -12,6 +12,7 @@
#include <Math/CVector3f.h>
#include <vector>
// Should prolly be a class
struct SSurface
{
u32 VertexCount;
@@ -20,6 +21,7 @@ struct SSurface
CVector3f CenterPoint;
u32 MaterialID;
CVector3f ReflectionDirection;
u16 MeshID;
struct SPrimitive
{