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Fixing some stuff I screwed up in the last commit, oops.
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@@ -23,7 +23,7 @@ const char* GetPropertyName(IProperty* pProperty);
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const char* GetPropertyName(u32 ID, const char* pkTypeName);
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/** Returns whether the specified name is in the map. */
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bool IsValidPropertyName(u32 ID, const char* pkTypeName);
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bool IsValidPropertyID(u32 ID, const char* pkTypeName);
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/** Retrieves a list of all properties that match the requested property ID. */
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void RetrievePropertiesWithID(u32 ID, const char* pkTypeName, std::list<IProperty*>& OutList);
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