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Integrated FileIO as part of Common instead of a separate subproject
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@@ -198,7 +198,7 @@ CGameProject* CGameProject::LoadProject(const TWideString& rkProjPath)
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}
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CTemplateLoader::LoadGameTemplates(pProj->mGame);
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pProj->mProjFileLock.Lock(*ProjPath);
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pProj->mProjFileLock.Lock(ProjPath);
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pProj->mpGameInfo->LoadGameInfo(pProj->mGame);
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pProj->mpAudioManager->LoadAssets();
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return pProj;
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