Draw selected nodes as tinted with wireframe, instead of drawing the bounding box

This commit is contained in:
parax0
2015-11-26 03:42:42 -07:00
parent 7a69346ff3
commit c132197df0
23 changed files with 101 additions and 69 deletions

View File

@@ -423,7 +423,7 @@ bool CShaderGenerator::CreatePixelShader(const CMaterial& Mat)
}
}
ShaderCode << " PixelColor = Prev.rgba;\n"
ShaderCode << " PixelColor = Prev.rgba * TintColor;\n"
<< "}\n\n";
// Done!