Added dialog for editing property templates
This commit is contained in:
parent
34eb7c436e
commit
c1e3808196
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@ -11,6 +11,33 @@ CTemplateWriter::CTemplateWriter()
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{
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}
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void CTemplateWriter::SavePropertyTemplate(IPropertyTemplate *pTemp)
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{
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// Check for a source file in the template's hierarchy; that indicates it's part of a struct template, not a script template
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TString SourceFile = pTemp->FindStructSource();
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// Struct
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if (!SourceFile.IsEmpty())
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{
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CMasterTemplate *pMaster = pTemp->MasterTemplate();
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auto StructIt = pMaster->mStructTemplates.find(SourceFile);
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if (StructIt != pMaster->mStructTemplates.end())
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{
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CStructTemplate *pStruct = StructIt->second;
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CTemplateWriter::SaveStructTemplate(pStruct);
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}
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}
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// Script
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else if (pTemp->ScriptTemplate())
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CTemplateWriter::SaveScriptTemplate(pTemp->ScriptTemplate());
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// Error
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else
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Log::Error("Couldn't save property template " + pTemp->IDString(true) + "; no struct template source path or script template found");
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}
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void CTemplateWriter::SaveAllTemplates()
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{
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// Create directory
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@ -76,7 +103,7 @@ void CTemplateWriter::SaveGameTemplates(CMasterTemplate *pMaster)
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// Resave struct templates
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for (auto it = pMaster->mStructTemplates.begin(); it != pMaster->mStructTemplates.end(); it++)
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SaveStructTemplate(it->second, pMaster);
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SaveStructTemplate(it->second);
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// Resave master template
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XMLDocument Master;
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@ -202,7 +229,7 @@ void CTemplateWriter::SaveScriptTemplate(CScriptTemplate *pTemp)
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pRoot->LinkEndChild(pName);
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// Write properties
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SaveProperties(&ScriptXML, pRoot, pTemp->mpBaseStruct, pMaster);
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SaveProperties(&ScriptXML, pRoot, pTemp->mpBaseStruct);
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// States/Messages [todo]
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XMLElement *pStates = ScriptXML.NewElement("states");
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@ -345,9 +372,10 @@ void CTemplateWriter::SaveScriptTemplate(CScriptTemplate *pTemp)
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ScriptXML.SaveFile(*OutFile);
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}
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void CTemplateWriter::SaveStructTemplate(CStructTemplate *pTemp, CMasterTemplate *pMaster)
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void CTemplateWriter::SaveStructTemplate(CStructTemplate *pTemp)
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{
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// Create directory
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CMasterTemplate *pMaster = pTemp->MasterTemplate();
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TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
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TString OutDir = OutFile.GetFileDirectory();
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TString Name = OutFile.GetFileName(false);
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@ -364,13 +392,14 @@ void CTemplateWriter::SaveStructTemplate(CStructTemplate *pTemp, CMasterTemplate
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pRoot->SetAttribute("type", (pTemp->IsSingleProperty() ? "single" : "multi"));
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StructXML.LinkEndChild(pRoot);
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SaveProperties(&StructXML, pRoot, pTemp, pMaster);
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SaveProperties(&StructXML, pRoot, pTemp);
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StructXML.SaveFile(*OutFile);
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}
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void CTemplateWriter::SaveEnumTemplate(CEnumTemplate *pTemp, CMasterTemplate *pMaster)
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void CTemplateWriter::SaveEnumTemplate(CEnumTemplate *pTemp)
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{
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// Create directory
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CMasterTemplate *pMaster = pTemp->MasterTemplate();
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TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
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TString OutDir = OutFile.GetFileDirectory();
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TString Name = OutFile.GetFileName(false);
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@ -390,9 +419,10 @@ void CTemplateWriter::SaveEnumTemplate(CEnumTemplate *pTemp, CMasterTemplate *pM
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EnumXML.SaveFile(*OutFile);
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}
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void CTemplateWriter::SaveBitfieldTemplate(CBitfieldTemplate *pTemp, CMasterTemplate *pMaster)
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void CTemplateWriter::SaveBitfieldTemplate(CBitfieldTemplate *pTemp)
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{
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// Create directory
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CMasterTemplate *pMaster = pTemp->MasterTemplate();
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TString OutFile = smTemplatesDir + pMaster->GetDirectory() + pTemp->mSourceFile;
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TString OutDir = OutFile.GetFileDirectory();
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TString Name = pTemp->mSourceFile.GetFileName(false);
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@ -412,7 +442,7 @@ void CTemplateWriter::SaveBitfieldTemplate(CBitfieldTemplate *pTemp, CMasterTemp
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BitfieldXML.SaveFile(*OutFile);
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}
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void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CStructTemplate *pTemp, CMasterTemplate *pMaster)
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void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CStructTemplate *pTemp)
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{
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// Create base element
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XMLElement *pPropsBlock = pDoc->NewElement("properties");
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@ -447,7 +477,7 @@ void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CSt
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// Name
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TString Name = pProp->Name();
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if (pMaster->GetGame() >= eEchoesDemo && ID > 0xFF)
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if (pProp->Game() >= eEchoesDemo && ID > 0xFF)
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{
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TString MasterName = CMasterTemplate::GetPropertyName(ID);
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@ -471,6 +501,7 @@ void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CSt
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pElem->SetAttribute("type", *PropEnumToPropString(pProp->Type()));
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// Versions
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CMasterTemplate *pMaster = pProp->MasterTemplate();
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u32 NumVersions = pProp->mAllowedVersions.size();
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if (NumVersions > 0 && NumVersions != pMaster->mGameVersions.size())
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@ -490,7 +521,7 @@ void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CSt
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}
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// Default
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if (pProp->CanHaveDefault() && pMaster->GetGame() >= eEchoesDemo)
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if (pProp->CanHaveDefault() && pProp->Game() >= eEchoesDemo)
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{
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XMLElement *pDefault = pDoc->NewElement("default");
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pDefault->SetText(*pProp->DefaultToString());
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@ -561,7 +592,7 @@ void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CSt
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else
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{
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SaveEnumTemplate(pEnum, pMaster);
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SaveEnumTemplate(pEnum);
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pElem->SetAttribute("template", *pEnum->mSourceFile);
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}
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}
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@ -576,7 +607,7 @@ void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CSt
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else
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{
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SaveBitfieldTemplate(pBitfield, pMaster);
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SaveBitfieldTemplate(pBitfield);
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pElem->SetAttribute("template", *pBitfield->mSourceFile);
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}
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}
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@ -601,14 +632,14 @@ void CTemplateWriter::SaveProperties(XMLDocument *pDoc, XMLElement *pParent, CSt
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CStructTemplate *pStruct = static_cast<CStructTemplate*>(pProp);
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if (pStruct->mSourceFile.IsEmpty())
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SaveProperties(pDoc, pElem, pStruct, pMaster);
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SaveProperties(pDoc, pElem, pStruct);
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else
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{
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auto it = pMaster->mStructTemplates.find(pStruct->mSourceFile);
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CStructTemplate *pOriginal = pMaster->GetStructAtSource(pStruct->mSourceFile);
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if (it != pMaster->mStructTemplates.end())
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SavePropertyOverrides(pDoc, pElem, pStruct, it->second);
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if (pOriginal)
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SavePropertyOverrides(pDoc, pElem, pStruct, pOriginal);
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pElem->SetAttribute("template", *pStruct->mSourceFile);
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}
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@ -11,14 +11,15 @@ class CTemplateWriter
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static TString smTemplatesDir;
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public:
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static void SavePropertyTemplate(IPropertyTemplate *pTemp);
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static void SaveAllTemplates();
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static void SaveGameTemplates(CMasterTemplate *pMaster);
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static void SavePropertyList();
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static void SaveScriptTemplate(CScriptTemplate *pTemp);
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static void SaveStructTemplate(CStructTemplate *pTemp, CMasterTemplate *pMaster);
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static void SaveEnumTemplate(CEnumTemplate *pTemp, CMasterTemplate *pMaster);
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static void SaveBitfieldTemplate(CBitfieldTemplate *pTemp, CMasterTemplate *pMaster);
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static void SaveProperties(tinyxml2::XMLDocument *pDoc, tinyxml2::XMLElement *pParent, CStructTemplate *pTemp, CMasterTemplate *pMaster);
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static void SaveStructTemplate(CStructTemplate *pTemp);
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static void SaveEnumTemplate(CEnumTemplate *pTemp);
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static void SaveBitfieldTemplate(CBitfieldTemplate *pTemp);
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static void SaveProperties(tinyxml2::XMLDocument *pDoc, tinyxml2::XMLElement *pParent, CStructTemplate *pTemp);
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static void SavePropertyOverrides(tinyxml2::XMLDocument *pDoc, tinyxml2::XMLElement *pParent, CStructTemplate *pStruct, CStructTemplate *pOriginal);
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static void SaveEnumerators(tinyxml2::XMLDocument *pDoc, tinyxml2::XMLElement *pParent, CEnumTemplate *pTemp);
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static void SaveBitFlags(tinyxml2::XMLDocument *pDoc, tinyxml2::XMLElement *pParent, CBitfieldTemplate *pTemp);
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@ -9,7 +9,7 @@ const TString CTemplateLoader::mskGameListPath = CTemplateLoader::mskTemplatesDi
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using namespace tinyxml2;
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IPropertyTemplate* CTemplateLoader::LoadProperty(XMLElement *pElem, CStructTemplate *pStruct, const TString& rkTemplateName)
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IPropertyTemplate* CTemplateLoader::LoadProperty(XMLElement *pElem, CScriptTemplate *pScript, CStructTemplate *pStruct, const TString& rkTemplateName)
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{
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TString NodeType = TString(pElem->Name()).ToLower();
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TString IDAttr = TString(pElem->Attribute("ID")).ToLower();
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@ -60,7 +60,7 @@ IPropertyTemplate* CTemplateLoader::LoadProperty(XMLElement *pElem, CStructTempl
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return nullptr;
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}
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pProp = CreateProperty(ID, Type, Name, pStruct);
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pProp = CreateProperty(ID, Type, Name, pScript, pStruct);
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if (!pProp)
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{
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@ -162,15 +162,15 @@ IPropertyTemplate* CTemplateLoader::LoadProperty(XMLElement *pElem, CStructTempl
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XMLElement *pProperties = pElem->FirstChildElement("properties");
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if (pProperties)
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LoadProperties(pProperties, pStruct, rkTemplateName);
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LoadProperties(pProperties, pScript, pStruct, rkTemplateName);
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}
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CMasterTemplate::AddProperty(pProp, mMasterDir + rkTemplateName);
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return pProp;
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}
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#define CREATE_PROP_TEMP(Class) new Class(ID, rkName, eNoCookPreference, pStruct)
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IPropertyTemplate* CTemplateLoader::CreateProperty(u32 ID, EPropertyType Type, const TString& rkName, CStructTemplate *pStruct)
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#define CREATE_PROP_TEMP(Class) new Class(ID, rkName, eNoCookPreference, pScript, mpMaster, pStruct)
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IPropertyTemplate* CTemplateLoader::CreateProperty(u32 ID, EPropertyType Type, const TString& rkName, CScriptTemplate *pScript, CStructTemplate *pStruct)
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{
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IPropertyTemplate *pOut = pStruct->PropertyByID(ID);
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@ -216,7 +216,7 @@ void CTemplateLoader::LoadStructTemplate(const TString& rkTemplateFileName, CStr
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if (pStruct->Type() == eStructProperty)
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{
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pSource = new CStructTemplate(-1, nullptr);
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pSource = new CStructTemplate(-1, nullptr, mpMaster);
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pRootElem = Doc.FirstChildElement("struct");
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if (!pRootElem)
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@ -238,6 +238,7 @@ void CTemplateLoader::LoadStructTemplate(const TString& rkTemplateFileName, CStr
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else if (pStruct->Type() == eArrayProperty)
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{
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pSource = new CArrayTemplate(-1, nullptr, mpMaster);
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pRootElem = Doc.FirstChildElement("array");
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if (!pRootElem)
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@ -246,15 +247,19 @@ void CTemplateLoader::LoadStructTemplate(const TString& rkTemplateFileName, CStr
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return;
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}
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}
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pSource->mSourceFile = rkTemplateFileName;
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TString NameAttr = TString(pRootElem->Attribute("name"));
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if (!NameAttr.IsEmpty())
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pSource->mName = NameAttr;
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// Read sub-properties
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XMLElement *pSubPropsElem = pRootElem->FirstChildElement("properties");
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if (pSubPropsElem)
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{
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LoadProperties(pSubPropsElem, pSource, rkTemplateFileName);
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LoadProperties(pSubPropsElem, nullptr, pSource, rkTemplateFileName);
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mpMaster->mStructTemplates[rkTemplateFileName] = pSource;
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pSource->mSourceFile = rkTemplateFileName;
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}
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else
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@ -278,6 +283,7 @@ void CTemplateLoader::LoadEnumTemplate(const TString& rkTemplateFileName, CEnumT
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if (!Doc.Error())
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{
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pEnum->mSourceFile = rkTemplateFileName;
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XMLElement *pRootElem = Doc.FirstChildElement("enum");
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if (!pRootElem)
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@ -294,7 +300,6 @@ void CTemplateLoader::LoadEnumTemplate(const TString& rkTemplateFileName, CEnumT
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else
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Log::Error(rkTemplateFileName + ": There is no \"enumerators\" block element");
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pEnum->mSourceFile = rkTemplateFileName;
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}
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}
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@ -305,6 +310,7 @@ void CTemplateLoader::LoadBitfieldTemplate(const TString& rkTemplateFileName, CB
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if (!Doc.Error())
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{
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pBitfield->mSourceFile = rkTemplateFileName;
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XMLElement *pRootElem = Doc.FirstChildElement("bitfield");
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if (!pRootElem)
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@ -320,12 +326,10 @@ void CTemplateLoader::LoadBitfieldTemplate(const TString& rkTemplateFileName, CB
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else
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Log::Error(rkTemplateFileName + ": There is no \"flags\" block element");
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pBitfield->mSourceFile = rkTemplateFileName;
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}
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}
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void CTemplateLoader::LoadProperties(XMLElement *pPropertiesElem, CStructTemplate *pStruct, const TString& rkTemplateName)
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void CTemplateLoader::LoadProperties(XMLElement *pPropertiesElem, CScriptTemplate *pScript, CStructTemplate *pStruct, const TString& rkTemplateName)
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{
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XMLElement *pChild = pPropertiesElem->FirstChildElement();
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@ -341,7 +345,7 @@ void CTemplateLoader::LoadProperties(XMLElement *pPropertiesElem, CStructTemplat
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// LoadProperty adds newly created properties to the struct, so we don't need to do anything other than call it for each sub-element.
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else
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{
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LoadProperty(pChild, pStruct, rkTemplateName);
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LoadProperty(pChild, pScript, pStruct, rkTemplateName);
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}
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pChild = pChild->NextSiblingElement();
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@ -406,7 +410,7 @@ CScriptTemplate* CTemplateLoader::LoadScriptTemplate(XMLDocument *pDoc, const TS
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{
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CScriptTemplate *pScript = new CScriptTemplate(mpMaster);
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pScript->mObjectID = ObjectID;
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pScript->mpBaseStruct = new CStructTemplate(-1, nullptr);
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pScript->mpBaseStruct = new CStructTemplate(-1, nullptr, mpMaster);
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pScript->mSourceFile = rkTemplateName;
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XMLElement *pRoot = pDoc->FirstChildElement("ScriptTemplate");
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@ -424,7 +428,7 @@ CScriptTemplate* CTemplateLoader::LoadScriptTemplate(XMLDocument *pDoc, const TS
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XMLElement *pPropsElem = pRoot->FirstChildElement("properties");
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if (pPropsElem)
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LoadProperties(pPropsElem, pScript->mpBaseStruct, rkTemplateName);
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LoadProperties(pPropsElem, pScript, pScript->mpBaseStruct, rkTemplateName);
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else
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Log::Error(rkTemplateName + ": There is no \"properties\" block element");
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@ -20,14 +20,14 @@ class CTemplateLoader
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: mTemplatesDir(rkTemplatesDir) {}
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// Load Property
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IPropertyTemplate* LoadProperty(tinyxml2::XMLElement *pElem, CStructTemplate *pParentStruct, const TString& rkTemplateName);
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IPropertyTemplate* CreateProperty(u32 ID, EPropertyType Type, const TString& rkName, CStructTemplate *pStruct);
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IPropertyTemplate* LoadProperty(tinyxml2::XMLElement *pElem, CScriptTemplate *pScript, CStructTemplate *pParentStruct, const TString& rkTemplateName);
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IPropertyTemplate* CreateProperty(u32 ID, EPropertyType Type, const TString& rkName, CScriptTemplate *pScript, CStructTemplate *pStruct);
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void LoadStructTemplate(const TString& rkTemplateFileName, CStructTemplate *pStruct);
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void LoadEnumTemplate(const TString& rkTemplateFileName, CEnumTemplate *pEnum);
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void LoadBitfieldTemplate(const TString& rkTemplateFileName, CBitfieldTemplate *pBitfield);
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void LoadProperties(tinyxml2::XMLElement *pPropertiesElem, CStructTemplate *pStruct, const TString& rkTemplateName);
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void LoadProperties(tinyxml2::XMLElement *pPropertiesElem, CScriptTemplate *pScript, CStructTemplate *pStruct, const TString& rkTemplateName);
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void LoadEnumerators(tinyxml2::XMLElement *pEnumeratorsElem, CEnumTemplate *pEnum, const TString& rkTemplateName);
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void LoadBitFlags(tinyxml2::XMLElement *pFlagsElem, CBitfieldTemplate *pBitfield, const TString& rkTemplateName);
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@ -104,6 +104,16 @@ TString CMasterTemplate::GetDirectory() const
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return mSourceFile.GetFileDirectory();
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}
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CStructTemplate* CMasterTemplate::GetStructAtSource(const TString& rkSource)
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{
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auto InfoIt = mStructTemplates.find(rkSource);
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if (InfoIt != mStructTemplates.end())
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return InfoIt->second;
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else return nullptr;
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}
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bool CMasterTemplate::IsLoadedSuccessfully()
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{
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return mFullyLoaded;
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@ -140,46 +150,92 @@ TString CMasterTemplate::GetPropertyName(u32 PropertyID)
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return "Unknown";
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}
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void CMasterTemplate::AddProperty(IPropertyTemplate *pTemp, const TString& rkTemplateName)
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u32 CMasterTemplate::CreatePropertyID(IPropertyTemplate *pTemp)
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{
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auto it = smIDMap.find(pTemp->PropertyID());
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// MP1 properties don't have IDs so we can use this function to create one to track instances of a particular property.
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// To ensure the IDs are unique we'll create a hash using two things: the struct source file and the ID string (relative to the struct).
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TString IDString = pTemp->IDString(false);
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TString Source;
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CStructTemplate *pStruct = pTemp->Parent();
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while (pStruct)
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{
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Source = pStruct->SourceFile();
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if (!Source.IsEmpty()) break;
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IDString.Prepend(pStruct->IDString(false) + ":");
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pStruct = pStruct->Parent();
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}
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return IDString.Hash32() * Source.Hash32();
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}
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void CMasterTemplate::AddProperty(IPropertyTemplate *pTemp, const TString& rkTemplateName /*= ""*/)
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{
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u32 ID;
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if (pTemp->Game() >= eEchoesDemo)
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ID = pTemp->PropertyID();
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// Use a different ID for MP1
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else
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{
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// For MP1 we only really need to track properties that come from struct templates.
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if (!pTemp->IsFromStructTemplate()) return;
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else ID = CreatePropertyID(pTemp);
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}
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auto it = smIDMap.find(ID);
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// Add this property/template to existing ID info
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if (it != smIDMap.end())
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{
|
||||
SPropIDInfo& rInfo = it->second;
|
||||
bool NewTemplate = true;
|
||||
rInfo.PropertyList.push_back(pTemp);
|
||||
|
||||
for (u32 iTemp = 0; iTemp < rInfo.XMLList.size(); iTemp++)
|
||||
if (!rkTemplateName.IsEmpty())
|
||||
{
|
||||
if (rInfo.XMLList[iTemp] == rkTemplateName)
|
||||
bool NewTemplate = true;
|
||||
|
||||
for (u32 iTemp = 0; iTemp < rInfo.XMLList.size(); iTemp++)
|
||||
{
|
||||
NewTemplate = false;
|
||||
break;
|
||||
if (rInfo.XMLList[iTemp] == rkTemplateName)
|
||||
{
|
||||
NewTemplate = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (NewTemplate)
|
||||
rInfo.XMLList.push_back(rkTemplateName);
|
||||
}
|
||||
|
||||
if (NewTemplate)
|
||||
rInfo.XMLList.push_back(rkTemplateName);
|
||||
|
||||
it->second.PropertyList.push_back(pTemp);
|
||||
}
|
||||
|
||||
// Create new ID info
|
||||
else
|
||||
{
|
||||
SPropIDInfo Info;
|
||||
Info.XMLList.push_back(rkTemplateName);
|
||||
if (!rkTemplateName.IsEmpty()) Info.XMLList.push_back(rkTemplateName);
|
||||
Info.PropertyList.push_back(pTemp);
|
||||
smIDMap[pTemp->PropertyID()] = Info;
|
||||
smIDMap[ID] = Info;
|
||||
}
|
||||
}
|
||||
|
||||
void CMasterTemplate::RenameProperty(u32 ID, const TString& rkNewName)
|
||||
void CMasterTemplate::RenameProperty(IPropertyTemplate *pTemp, const TString& rkNewName)
|
||||
{
|
||||
auto NameIt = smPropertyNames.find(ID);
|
||||
TString CurName = (NameIt == smPropertyNames.end() ? "" : NameIt->second);
|
||||
u32 ID = pTemp->PropertyID();
|
||||
if (ID <= 0xFF) ID = CreatePropertyID(pTemp);
|
||||
|
||||
// Master name list
|
||||
auto NameIt = smPropertyNames.find(ID);
|
||||
TString Original;
|
||||
|
||||
if (NameIt != smPropertyNames.end())
|
||||
{
|
||||
Original = NameIt->second;
|
||||
smPropertyNames[ID] = rkNewName;
|
||||
}
|
||||
|
||||
// Properties
|
||||
auto InfoIt = smIDMap.find(ID);
|
||||
|
||||
if (InfoIt != smIDMap.end())
|
||||
|
@ -188,18 +244,13 @@ void CMasterTemplate::RenameProperty(u32 ID, const TString& rkNewName)
|
|||
|
||||
for (u32 iTemp = 0; iTemp < rkInfo.PropertyList.size(); iTemp++)
|
||||
{
|
||||
IPropertyTemplate *pTemp = rkInfo.PropertyList[iTemp];
|
||||
|
||||
if (pTemp->Name() == CurName)
|
||||
pTemp->SetName(rkNewName);
|
||||
if (Original.IsEmpty() || rkInfo.PropertyList[iTemp]->Name() == Original)
|
||||
rkInfo.PropertyList[iTemp]->SetName(rkNewName);
|
||||
}
|
||||
}
|
||||
|
||||
if (NameIt != smPropertyNames.end())
|
||||
smPropertyNames[ID] = rkNewName;
|
||||
}
|
||||
|
||||
std::vector<TString> CMasterTemplate::GetTemplatesUsingID(u32 ID)
|
||||
std::vector<TString> CMasterTemplate::GetXMLsUsingID(u32 ID)
|
||||
{
|
||||
auto InfoIt = smIDMap.find(ID);
|
||||
|
||||
|
@ -212,6 +263,21 @@ std::vector<TString> CMasterTemplate::GetTemplatesUsingID(u32 ID)
|
|||
return std::vector<TString>();
|
||||
}
|
||||
|
||||
const std::vector<IPropertyTemplate*>* CMasterTemplate::GetTemplatesWithMatchingID(IPropertyTemplate *pTemp)
|
||||
{
|
||||
u32 ID = pTemp->PropertyID();
|
||||
if (ID <= 0xFF) ID = CreatePropertyID(pTemp);
|
||||
|
||||
auto InfoIt = smIDMap.find(ID);
|
||||
|
||||
if (InfoIt != smIDMap.end())
|
||||
{
|
||||
const SPropIDInfo& rkInfo = InfoIt->second;
|
||||
return &rkInfo.PropertyList;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::map<u32, CMasterTemplate::SPropIDInfo> CMasterTemplate::smIDMap;
|
||||
std::map<EGame, CMasterTemplate*> CMasterTemplate::smMasterMap;
|
||||
std::map<u32, TString> CMasterTemplate::smPropertyNames;
|
||||
|
|
|
@ -53,14 +53,17 @@ public:
|
|||
TString MessageByID(const CFourCC& MessageID);
|
||||
TString MessageByIndex(u32 Index);
|
||||
TString GetDirectory() const;
|
||||
CStructTemplate* GetStructAtSource(const TString& rkSource);
|
||||
bool IsLoadedSuccessfully();
|
||||
|
||||
static CMasterTemplate* GetMasterForGame(EGame Game);
|
||||
static std::list<CMasterTemplate*> GetMasterList();
|
||||
static TString GetPropertyName(u32 PropertyID);
|
||||
static void AddProperty(IPropertyTemplate *pTemp, const TString& rkTemplateName);
|
||||
static void RenameProperty(u32 ID, const TString& rkNewName);
|
||||
static std::vector<TString> GetTemplatesUsingID(u32 ID);
|
||||
static u32 CreatePropertyID(IPropertyTemplate *pTemp);
|
||||
static void AddProperty(IPropertyTemplate *pTemp, const TString& rkTemplateName = "");
|
||||
static void RenameProperty(IPropertyTemplate *pTemp, const TString& rkNewName);
|
||||
static std::vector<TString> GetXMLsUsingID(u32 ID);
|
||||
static const std::vector<IPropertyTemplate*>* GetTemplatesWithMatchingID(IPropertyTemplate *pTemp);
|
||||
};
|
||||
|
||||
// ************ INLINE ************
|
||||
|
|
|
@ -117,6 +117,7 @@ public:
|
|||
CCollisionMeshGroup* FindCollision(CPropertyStruct *pProperties);
|
||||
bool HasInGameModel(CPropertyStruct *pProperties);
|
||||
|
||||
inline TString SourceFile() const { return mSourceFile; }
|
||||
inline bool HasName() const { return !mNameIDString.IsEmpty(); }
|
||||
inline bool HasPosition() const { return !mPositionIDString.IsEmpty(); }
|
||||
inline bool HasRotation() const { return !mRotationIDString.IsEmpty(); }
|
||||
|
|
|
@ -1,7 +1,13 @@
|
|||
#include "IPropertyTemplate.h"
|
||||
#include "CMasterTemplate.h"
|
||||
#include <iostream>
|
||||
|
||||
// ************ IPropertyTemplate ************
|
||||
EGame IPropertyTemplate::Game() const
|
||||
{
|
||||
return (mpMasterTemplate ? mpMasterTemplate->GetGame() : eUnknownVersion);
|
||||
}
|
||||
|
||||
bool IPropertyTemplate::IsInVersion(u32 Version) const
|
||||
{
|
||||
if (mAllowedVersions.empty())
|
||||
|
@ -32,6 +38,45 @@ TIDString IPropertyTemplate::IDString(bool FullPath) const
|
|||
else return "";
|
||||
}
|
||||
|
||||
bool IPropertyTemplate::IsDescendantOf(const CStructTemplate *pStruct) const
|
||||
{
|
||||
CStructTemplate *pParent = mpParent;
|
||||
|
||||
while (pParent)
|
||||
{
|
||||
if (pParent == pStruct) return true;
|
||||
pParent = pParent->Parent();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IPropertyTemplate::IsFromStructTemplate() const
|
||||
{
|
||||
const CStructTemplate *pParent = Parent();
|
||||
|
||||
while (pParent)
|
||||
{
|
||||
if (!pParent->SourceFile().IsEmpty()) return true;
|
||||
pParent = pParent->Parent();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
TString IPropertyTemplate::FindStructSource() const
|
||||
{
|
||||
const CStructTemplate *pkStruct = mpParent;
|
||||
|
||||
while (pkStruct)
|
||||
{
|
||||
if (!pkStruct->SourceFile().IsEmpty()) return pkStruct->SourceFile();
|
||||
pkStruct = pkStruct->Parent();
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
CStructTemplate* IPropertyTemplate::RootStruct()
|
||||
{
|
||||
if (mpParent) return mpParent->RootStruct();
|
||||
|
@ -40,19 +85,19 @@ CStructTemplate* IPropertyTemplate::RootStruct()
|
|||
}
|
||||
|
||||
// ************ CStructTemplate ************
|
||||
bool CStructTemplate::IsSingleProperty() const
|
||||
void CStructTemplate::CopyStructData(const CStructTemplate *pkStruct)
|
||||
{
|
||||
return mIsSingleProperty;
|
||||
}
|
||||
mVersionPropertyCounts = pkStruct->mVersionPropertyCounts;
|
||||
mIsSingleProperty = pkStruct->mIsSingleProperty;
|
||||
mSourceFile = pkStruct->mSourceFile;
|
||||
|
||||
u32 CStructTemplate::Count() const
|
||||
{
|
||||
return mSubProperties.size();
|
||||
}
|
||||
mSubProperties.resize(pkStruct->mSubProperties.size());
|
||||
|
||||
u32 CStructTemplate::NumVersions()
|
||||
{
|
||||
return mVersionPropertyCounts.size();
|
||||
for (u32 iSub = 0; iSub < pkStruct->mSubProperties.size(); iSub++)
|
||||
{
|
||||
mSubProperties[iSub] = pkStruct->mSubProperties[iSub]->Clone(mpScriptTemplate, this);
|
||||
CMasterTemplate::AddProperty(mSubProperties[iSub]);
|
||||
}
|
||||
}
|
||||
|
||||
u32 CStructTemplate::PropertyCountForVersion(u32 Version)
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include <vector>
|
||||
|
||||
typedef TString TIDString;
|
||||
class CMasterTemplate;
|
||||
class CStructTemplate;
|
||||
class IProperty;
|
||||
|
||||
|
@ -31,6 +32,8 @@ class IPropertyTemplate
|
|||
|
||||
protected:
|
||||
CStructTemplate *mpParent;
|
||||
CScriptTemplate *mpScriptTemplate;
|
||||
CMasterTemplate *mpMasterTemplate;
|
||||
TString mName;
|
||||
TString mDescription;
|
||||
u32 mID;
|
||||
|
@ -38,17 +41,21 @@ protected:
|
|||
std::vector<u32> mAllowedVersions;
|
||||
|
||||
public:
|
||||
IPropertyTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
IPropertyTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: mID(ID)
|
||||
, mpParent(pParent)
|
||||
, mpScriptTemplate(pScript)
|
||||
, mpMasterTemplate(pMaster)
|
||||
, mName("UNSET PROPERTY NAME")
|
||||
, mCookPreference(eNoCookPreference)
|
||||
{
|
||||
}
|
||||
|
||||
IPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
IPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: mID(ID)
|
||||
, mpParent(pParent)
|
||||
, mpScriptTemplate(pScript)
|
||||
, mpMasterTemplate(pMaster)
|
||||
, mName(rkName)
|
||||
, mCookPreference(CookPreference)
|
||||
{
|
||||
|
@ -58,7 +65,7 @@ public:
|
|||
virtual bool CanHaveDefault() const = 0;
|
||||
virtual bool IsNumerical() const = 0;
|
||||
virtual IProperty* InstantiateProperty(CPropertyStruct *pParent) = 0;
|
||||
virtual IPropertyTemplate* Clone(CStructTemplate *pParent = 0) const = 0;
|
||||
virtual IPropertyTemplate* Clone(CScriptTemplate *pScript, CStructTemplate *pParent = 0) const = 0;
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -104,8 +111,12 @@ public:
|
|||
mDescription = rkValue;
|
||||
}
|
||||
|
||||
EGame Game() const;
|
||||
bool IsInVersion(u32 Version) const;
|
||||
TIDString IDString(bool FullPath) const;
|
||||
bool IsDescendantOf(const CStructTemplate *pStruct) const;
|
||||
bool IsFromStructTemplate() const;
|
||||
TString FindStructSource() const;
|
||||
CStructTemplate* RootStruct();
|
||||
|
||||
// Inline Accessors
|
||||
|
@ -114,16 +125,19 @@ public:
|
|||
inline u32 PropertyID() const { return mID; }
|
||||
inline ECookPreference CookPreference() const { return mCookPreference; }
|
||||
inline CStructTemplate* Parent() const { return mpParent; }
|
||||
inline CScriptTemplate* ScriptTemplate() const { return mpScriptTemplate; }
|
||||
inline CMasterTemplate* MasterTemplate() const { return mpMasterTemplate; }
|
||||
inline void SetName(const TString& rkName) { mName = rkName; }
|
||||
inline void SetDescription(const TString& rkDesc) { mDescription = rkDesc; }
|
||||
};
|
||||
|
||||
// Macro for defining reimplementations of IPropertyTemplate::Clone(), which are usually identical to each other aside from the class being instantiated
|
||||
#define DEFINE_TEMPLATE_CLONE(ClassName) \
|
||||
virtual IPropertyTemplate* Clone(CStructTemplate *pParent = 0) const \
|
||||
#define IMPLEMENT_TEMPLATE_CLONE(ClassName) \
|
||||
virtual IPropertyTemplate* Clone(CScriptTemplate *pScript, CStructTemplate *pParent = 0) const \
|
||||
{ \
|
||||
if (!pParent) pParent = mpParent; \
|
||||
ClassName *pTemp = new ClassName(mID, pParent); \
|
||||
if (!pScript) pScript = mpScriptTemplate; \
|
||||
ClassName *pTemp = new ClassName(mID, pScript, mpMasterTemplate, pParent); \
|
||||
pTemp->Copy(this); \
|
||||
return pTemp; \
|
||||
}
|
||||
|
@ -140,11 +154,11 @@ protected:
|
|||
ValueClass mDefaultValue;
|
||||
|
||||
public:
|
||||
TTypedPropertyTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pParent) {}
|
||||
TTypedPropertyTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pScript, pMaster, pParent) {}
|
||||
|
||||
TTypedPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pParent) {}
|
||||
TTypedPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent) {}
|
||||
|
||||
virtual EPropertyType Type() const { return PropTypeEnum; }
|
||||
virtual bool CanHaveDefault() const { return CanHaveDefaultValue; }
|
||||
|
@ -159,7 +173,7 @@ public:
|
|||
return pOut;
|
||||
}
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(TTypedPropertyTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(TTypedPropertyTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -210,12 +224,12 @@ class TNumericalPropertyTemplate : public TTypedPropertyTemplate<PropType,PropTy
|
|||
TString mSuffix;
|
||||
|
||||
public:
|
||||
TNumericalPropertyTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pParent)
|
||||
TNumericalPropertyTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pScript, pMaster, pParent)
|
||||
{}
|
||||
|
||||
TNumericalPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pParent)
|
||||
TNumericalPropertyTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent)
|
||||
, mMin(0)
|
||||
, mMax(0)
|
||||
{}
|
||||
|
@ -223,7 +237,7 @@ public:
|
|||
virtual bool IsNumerical() const { return true; }
|
||||
virtual bool HasValidRange() const { return (mMin != 0 || mMax != 0); }
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(TNumericalPropertyTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(TNumericalPropertyTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -307,11 +321,11 @@ class CFileTemplate : public IPropertyTemplate
|
|||
|
||||
TStringList mAcceptedExtensions;
|
||||
public:
|
||||
CFileTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pParent) {}
|
||||
CFileTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pScript, pMaster, pParent) {}
|
||||
|
||||
CFileTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pParent) {}
|
||||
CFileTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent) {}
|
||||
|
||||
virtual EPropertyType Type() const { return eFileProperty; }
|
||||
virtual bool CanHaveDefault() const { return false; }
|
||||
|
@ -322,7 +336,7 @@ public:
|
|||
return new TFileProperty(this, pParent);
|
||||
}
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(CFileTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(CFileTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -372,13 +386,13 @@ class CEnumTemplate : public TTypedPropertyTemplate<s32, eEnumProperty, CHexLong
|
|||
TString mSourceFile;
|
||||
|
||||
public:
|
||||
CEnumTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pParent)
|
||||
CEnumTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pScript, pMaster, pParent)
|
||||
{
|
||||
}
|
||||
|
||||
CEnumTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pParent)
|
||||
CEnumTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -393,7 +407,7 @@ public:
|
|||
return pEnum;
|
||||
}
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(CEnumTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(CEnumTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -413,10 +427,8 @@ public:
|
|||
(mSourceFile == pkEnum->mSourceFile) );
|
||||
}
|
||||
|
||||
inline u32 NumEnumerators() const
|
||||
{
|
||||
return mEnumerators.size();
|
||||
}
|
||||
inline TString SourceFile() const { return mSourceFile; }
|
||||
inline u32 NumEnumerators() const { return mEnumerators.size(); }
|
||||
|
||||
u32 EnumeratorIndex(u32 enumID) const
|
||||
{
|
||||
|
@ -469,13 +481,13 @@ class CBitfieldTemplate : public TTypedPropertyTemplate<u32, eBitfieldProperty,
|
|||
TString mSourceFile;
|
||||
|
||||
public:
|
||||
CBitfieldTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pParent)
|
||||
CBitfieldTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, pScript, pMaster, pParent)
|
||||
{
|
||||
}
|
||||
|
||||
CBitfieldTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pParent)
|
||||
CBitfieldTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: TTypedPropertyTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -490,7 +502,7 @@ public:
|
|||
return pBitfield;
|
||||
}
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(CBitfieldTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(CBitfieldTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -510,9 +522,10 @@ public:
|
|||
(mSourceFile == pkBitfield->mSourceFile) );
|
||||
}
|
||||
|
||||
u32 NumFlags() const { return mBitFlags.size(); }
|
||||
TString FlagName(u32 index) const { return mBitFlags[index].Name; }
|
||||
u32 FlagMask(u32 index) const { return mBitFlags[index].Mask; }
|
||||
inline TString SourceFile() const { return mSourceFile; }
|
||||
inline u32 NumFlags() const { return mBitFlags.size(); }
|
||||
inline TString FlagName(u32 index) const { return mBitFlags[index].Name; }
|
||||
inline u32 FlagMask(u32 index) const { return mBitFlags[index].Mask; }
|
||||
};
|
||||
|
||||
// CStructTemplate - Defines structs composed of multiple sub-properties.
|
||||
|
@ -529,12 +542,12 @@ protected:
|
|||
|
||||
void DetermineVersionPropertyCounts();
|
||||
public:
|
||||
CStructTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pParent)
|
||||
CStructTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, pScript, pMaster, pParent)
|
||||
, mIsSingleProperty(false) {}
|
||||
|
||||
CStructTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pParent)
|
||||
CStructTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: IPropertyTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent)
|
||||
, mIsSingleProperty(false) {}
|
||||
|
||||
~CStructTemplate()
|
||||
|
@ -560,7 +573,7 @@ public:
|
|||
return pStruct;
|
||||
}
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(CStructTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(CStructTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
|
@ -570,17 +583,7 @@ public:
|
|||
CopyStructData(pkStruct);
|
||||
}
|
||||
|
||||
void CopyStructData(const CStructTemplate *pkStruct)
|
||||
{
|
||||
mVersionPropertyCounts = pkStruct->mVersionPropertyCounts;
|
||||
mIsSingleProperty = pkStruct->mIsSingleProperty;
|
||||
mSourceFile = pkStruct->mSourceFile;
|
||||
|
||||
mSubProperties.resize(pkStruct->mSubProperties.size());
|
||||
|
||||
for (u32 iSub = 0; iSub < pkStruct->mSubProperties.size(); iSub++)
|
||||
mSubProperties[iSub] = pkStruct->mSubProperties[iSub]->Clone(this);
|
||||
}
|
||||
void CopyStructData(const CStructTemplate *pkStruct);
|
||||
|
||||
virtual bool Matches(const IPropertyTemplate *pkTemp) const
|
||||
{
|
||||
|
@ -614,9 +617,11 @@ public:
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IsSingleProperty() const;
|
||||
u32 Count() const;
|
||||
u32 NumVersions();
|
||||
inline TString SourceFile() const { return mSourceFile; }
|
||||
inline bool IsSingleProperty() const { return mIsSingleProperty; }
|
||||
inline u32 Count() const { return mSubProperties.size(); }
|
||||
inline u32 NumVersions() const { return mVersionPropertyCounts.size(); }
|
||||
|
||||
u32 PropertyCountForVersion(u32 Version);
|
||||
u32 VersionForPropertyCount(u32 PropCount);
|
||||
IPropertyTemplate* PropertyByIndex(u32 index);
|
||||
|
@ -638,14 +643,14 @@ class CArrayTemplate : public CStructTemplate
|
|||
TString mElementName;
|
||||
|
||||
public:
|
||||
CArrayTemplate(u32 ID, CStructTemplate *pParent = 0)
|
||||
: CStructTemplate(ID, pParent)
|
||||
CArrayTemplate(u32 ID, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: CStructTemplate(ID, pScript, pMaster, pParent)
|
||||
{
|
||||
mIsSingleProperty = true;
|
||||
}
|
||||
|
||||
CArrayTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CStructTemplate *pParent = 0)
|
||||
: CStructTemplate(ID, rkName, CookPreference, pParent)
|
||||
CArrayTemplate(u32 ID, const TString& rkName, ECookPreference CookPreference, CScriptTemplate *pScript, CMasterTemplate *pMaster, CStructTemplate *pParent = 0)
|
||||
: CStructTemplate(ID, rkName, CookPreference, pScript, pMaster, pParent)
|
||||
{
|
||||
mIsSingleProperty = true;
|
||||
}
|
||||
|
@ -657,12 +662,10 @@ public:
|
|||
return new CArrayProperty(this, pParent);
|
||||
}
|
||||
|
||||
DEFINE_TEMPLATE_CLONE(CArrayTemplate)
|
||||
IMPLEMENT_TEMPLATE_CLONE(CArrayTemplate)
|
||||
|
||||
virtual void Copy(const IPropertyTemplate *pkTemp)
|
||||
{
|
||||
IPropertyTemplate::Copy(pkTemp);
|
||||
|
||||
CStructTemplate::Copy(pkTemp);
|
||||
mElementName = static_cast<const CArrayTemplate*>(pkTemp)->mElementName;
|
||||
}
|
||||
|
|
|
@ -139,7 +139,8 @@ HEADERS += \
|
|||
Undo/CBasicPropertyCommand.h \
|
||||
Undo/IUndoCommand.h \
|
||||
WorldEditor/WEditorProperties.h \
|
||||
Undo/CChangeLayerCommand.h
|
||||
Undo/CChangeLayerCommand.h \
|
||||
WorldEditor/CTemplateEditDialog.h
|
||||
|
||||
# Source Files
|
||||
SOURCES += \
|
||||
|
@ -195,7 +196,8 @@ SOURCES += \
|
|||
Undo/CResizeScriptArrayCommand.cpp \
|
||||
Undo/CBasicPropertyCommand.cpp \
|
||||
WorldEditor/WEditorProperties.cpp \
|
||||
Undo/CChangeLayerCommand.cpp
|
||||
Undo/CChangeLayerCommand.cpp \
|
||||
WorldEditor/CTemplateEditDialog.cpp
|
||||
|
||||
# UI Files
|
||||
FORMS += \
|
||||
|
@ -211,4 +213,5 @@ FORMS += \
|
|||
WorldEditor/WInstancesTab.ui \
|
||||
WorldEditor/WModifyTab.ui \
|
||||
CErrorLogDialog.ui \
|
||||
WorldEditor/CPoiMapEditDialog.ui
|
||||
WorldEditor/CPoiMapEditDialog.ui \
|
||||
WorldEditor/CTemplateEditDialog.ui
|
||||
|
|
|
@ -1,13 +1,16 @@
|
|||
#include "CPropertyView.h"
|
||||
#include "CPropertyDelegate.h"
|
||||
#include "Editor/WorldEditor/CTemplateEditDialog.h"
|
||||
#include <Core/Resource/Script/IPropertyTemplate.h>
|
||||
|
||||
#include <QEvent>
|
||||
#include <QMenu>
|
||||
#include <QToolTip>
|
||||
|
||||
CPropertyView::CPropertyView(QWidget *pParent)
|
||||
: QTreeView(pParent)
|
||||
, mpEditor(nullptr)
|
||||
, mpMenuProperty(nullptr)
|
||||
{
|
||||
mpModel = new CPropertyModel(this);
|
||||
mpDelegate = new CPropertyDelegate(this);
|
||||
|
@ -15,8 +18,13 @@ CPropertyView::CPropertyView(QWidget *pParent)
|
|||
setEditTriggers(AllEditTriggers);
|
||||
setModel(mpModel);
|
||||
|
||||
setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
mpEditTemplateAction = new QAction("Edit template", this);
|
||||
connect(mpEditTemplateAction, SIGNAL(triggered()), this, SLOT(EditPropertyTemplate()));
|
||||
|
||||
connect(this, SIGNAL(expanded(QModelIndex)), this, SLOT(SetPersistentEditors(QModelIndex)));
|
||||
connect(this, SIGNAL(clicked(QModelIndex)), this, SLOT(edit(QModelIndex)));
|
||||
connect(this, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(CreateContextMenu(QPoint)));
|
||||
connect(mpModel, SIGNAL(rowsInserted(QModelIndex,int,int)), this, SLOT(SetPersistentEditors(QModelIndex)));
|
||||
connect(mpModel, SIGNAL(PropertyModified(const QModelIndex&)), this, SLOT(OnPropertyModified(const QModelIndex&)));
|
||||
}
|
||||
|
@ -196,3 +204,24 @@ void CPropertyView::OnPropertyModified(const QModelIndex& rkIndex)
|
|||
SetPersistentEditors(rkIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void CPropertyView::CreateContextMenu(const QPoint& rkPos)
|
||||
{
|
||||
QModelIndex Index = indexAt(rkPos);
|
||||
|
||||
if (Index.isValid())
|
||||
{
|
||||
IProperty *pProp = mpModel->PropertyForIndex(Index, true);
|
||||
mpMenuProperty = pProp;
|
||||
|
||||
QMenu Menu;
|
||||
Menu.addAction(mpEditTemplateAction);
|
||||
Menu.exec(viewport()->mapToGlobal(rkPos));
|
||||
}
|
||||
}
|
||||
|
||||
void CPropertyView::EditPropertyTemplate()
|
||||
{
|
||||
CTemplateEditDialog Dialog(mpMenuProperty->Template(), mpEditor);
|
||||
Dialog.exec();
|
||||
}
|
||||
|
|
|
@ -15,6 +15,9 @@ class CPropertyView : public QTreeView
|
|||
CPropertyDelegate *mpDelegate;
|
||||
CScriptObject *mpObject;
|
||||
|
||||
IProperty *mpMenuProperty;
|
||||
QAction *mpEditTemplateAction;
|
||||
|
||||
public:
|
||||
CPropertyView(QWidget *pParent = 0);
|
||||
void setModel(QAbstractItemModel *pModel);
|
||||
|
@ -29,6 +32,9 @@ public slots:
|
|||
void SetPersistentEditors(const QModelIndex& rkIndex);
|
||||
void ClosePersistentEditors(const QModelIndex& rkIndex);
|
||||
void OnPropertyModified(const QModelIndex& rkIndex);
|
||||
|
||||
void CreateContextMenu(const QPoint& rkPos);
|
||||
void EditPropertyTemplate();
|
||||
};
|
||||
|
||||
#endif // CPROPERTYVIEW_H
|
||||
|
|
|
@ -0,0 +1,259 @@
|
|||
#include "CTemplateEditDialog.h"
|
||||
#include "ui_CTemplateEditDialog.h"
|
||||
|
||||
#include "Editor/UICommon.h"
|
||||
#include <Core/Resource/Cooker/CTemplateWriter.h>
|
||||
#include <Core/Resource/Factory/CTemplateLoader.h>
|
||||
#include <Core/Resource/Script/CMasterTemplate.h>
|
||||
|
||||
CTemplateEditDialog::CTemplateEditDialog(IPropertyTemplate *pTemplate, QWidget *pParent)
|
||||
: QDialog(pParent)
|
||||
, ui(new Ui::CTemplateEditDialog)
|
||||
, mpTemplate(pTemplate)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
mGame = pTemplate->Game();
|
||||
mOriginalName = pTemplate->Name();
|
||||
mOriginalDescription = pTemplate->Description();
|
||||
|
||||
ui->IDDisplayLabel->setText(TO_QSTRING(pTemplate->IDString(false)));
|
||||
ui->PathDisplayLabel->setText(TO_QSTRING(pTemplate->IDString(true)));
|
||||
ui->NameLineEdit->setText(TO_QSTRING(pTemplate->Name()));
|
||||
ui->DescriptionTextEdit->setPlainText(TO_QSTRING(pTemplate->Description()));
|
||||
|
||||
if (mGame <= ePrime)
|
||||
{
|
||||
ui->TemplatesGroupBox->hide();
|
||||
ui->RenameAllCheckBox->setText("Rename all copies of this property");
|
||||
resize(width(), minimumHeight());
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
CTemplateLoader::LoadAllGames();
|
||||
std::vector<TString> TemplateList = CMasterTemplate::GetXMLsUsingID(pTemplate->PropertyID());
|
||||
|
||||
for (u32 iTemp = 0; iTemp < TemplateList.size(); iTemp++)
|
||||
ui->TemplatesListWidget->addItem(TO_QSTRING(TemplateList[iTemp]));
|
||||
}
|
||||
|
||||
TString Source;
|
||||
|
||||
if (mpTemplate->Type() == eStructProperty || mpTemplate->Type() == eArrayProperty)
|
||||
Source = static_cast<CStructTemplate*>(mpTemplate)->SourceFile();
|
||||
else if (mpTemplate->Type() == eEnumProperty)
|
||||
Source = static_cast<CEnumTemplate*>(mpTemplate)->SourceFile();
|
||||
else if (mpTemplate->Type() == eBitfieldProperty)
|
||||
Source = static_cast<CBitfieldTemplate*>(mpTemplate)->SourceFile();
|
||||
|
||||
if (Source.IsEmpty())
|
||||
{
|
||||
CStructTemplate *pParent = mpTemplate->Parent();
|
||||
while (pParent)
|
||||
{
|
||||
Source = pParent->SourceFile();
|
||||
if (!Source.IsEmpty()) break;
|
||||
pParent = pParent->Parent();
|
||||
}
|
||||
}
|
||||
|
||||
if (Source.IsEmpty())
|
||||
{
|
||||
if (mpTemplate->ScriptTemplate())
|
||||
Source = mpTemplate->ScriptTemplate()->SourceFile();
|
||||
if (Source.IsEmpty())
|
||||
Source = "None";
|
||||
}
|
||||
|
||||
ui->SourceFileDisplayLabel->setText(TO_QSTRING(Source));
|
||||
|
||||
connect(ui->ButtonBox, SIGNAL(accepted()), this, SLOT(ApplyChanges()));
|
||||
connect(ui->ButtonBox, SIGNAL(rejected()), this, SLOT(close()));
|
||||
}
|
||||
|
||||
CTemplateEditDialog::~CTemplateEditDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
// ************ PUBLIC SLOTS ************
|
||||
void CTemplateEditDialog::ApplyChanges()
|
||||
{
|
||||
FindEquivalentProperties(mpTemplate);
|
||||
|
||||
bool NeedsListResave = false;
|
||||
bool RenameAll = ui->RenameAllCheckBox->isChecked();
|
||||
|
||||
TString NewName = TO_TSTRING(ui->NameLineEdit->text());
|
||||
if (NewName.IsEmpty()) NewName = "Unknown";
|
||||
|
||||
if (mOriginalName != NewName)
|
||||
{
|
||||
// Rename properties
|
||||
if (RenameAll && (mGame >= eEchoesDemo || mpTemplate->IsFromStructTemplate()))
|
||||
{
|
||||
CMasterTemplate::RenameProperty(mpTemplate, NewName);
|
||||
|
||||
// Add modified templates to pending resave list
|
||||
const std::vector<IPropertyTemplate*> *pList = CMasterTemplate::GetTemplatesWithMatchingID(mpTemplate);
|
||||
|
||||
if (pList)
|
||||
{
|
||||
for (u32 iTemp = 0; iTemp < pList->size(); iTemp++)
|
||||
AddTemplate( pList->at(iTemp) );
|
||||
}
|
||||
}
|
||||
|
||||
mpTemplate->SetName(NewName); // If mpTemplate has an overridden name then CMasterTemplate::RenameProperty won't touch it
|
||||
|
||||
if (RenameAll && mGame >= eEchoesDemo)
|
||||
NeedsListResave = true;
|
||||
}
|
||||
|
||||
TString NewDescription = TO_TSTRING(ui->DescriptionTextEdit->toPlainText());
|
||||
UpdateDescription(NewDescription);
|
||||
|
||||
// Resave templates
|
||||
foreach (CScriptTemplate *pScript, mScriptTemplatesToResave)
|
||||
CTemplateWriter::SaveScriptTemplate(pScript);
|
||||
|
||||
foreach (CStructTemplate *pStruct, mStructTemplatesToResave)
|
||||
CTemplateWriter::SaveStructTemplate(pStruct);
|
||||
|
||||
if (NeedsListResave)
|
||||
CTemplateWriter::SavePropertyList();
|
||||
|
||||
close();
|
||||
}
|
||||
|
||||
// ************ PROTECTED ************
|
||||
void CTemplateEditDialog::AddTemplate(IPropertyTemplate *pTemp)
|
||||
{
|
||||
if (pTemp->IsFromStructTemplate())
|
||||
{
|
||||
TString Source = pTemp->FindStructSource();
|
||||
|
||||
if (!Source.IsEmpty())
|
||||
{
|
||||
CStructTemplate *pStruct = pTemp->MasterTemplate()->GetStructAtSource(Source);
|
||||
|
||||
if (!mStructTemplatesToResave.contains(pStruct))
|
||||
mStructTemplatesToResave << pStruct;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
CScriptTemplate *pScript = pTemp->ScriptTemplate();
|
||||
|
||||
if (pScript)
|
||||
{
|
||||
if (!mScriptTemplatesToResave.contains(pScript))
|
||||
mScriptTemplatesToResave << pScript;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Log::Error("Can't determine where property " + pTemp->IDString(true) + " comes from");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CTemplateEditDialog::UpdateDescription(const TString& rkNewDesc)
|
||||
{
|
||||
mpTemplate->SetDescription(rkNewDesc);
|
||||
AddTemplate(mpTemplate);
|
||||
|
||||
// Update all copies of this property in memory with the new description
|
||||
TString SourceFile = mpTemplate->FindStructSource();
|
||||
|
||||
if (!SourceFile.IsEmpty())
|
||||
{
|
||||
const std::vector<IPropertyTemplate*> *pkTemplates = CMasterTemplate::GetTemplatesWithMatchingID(mpTemplate);
|
||||
|
||||
if (pkTemplates)
|
||||
{
|
||||
for (u32 iTemp = 0; iTemp < pkTemplates->size(); iTemp++)
|
||||
{
|
||||
IPropertyTemplate *pTemp = pkTemplates->at(iTemp);
|
||||
|
||||
if (pTemp->FindStructSource() == SourceFile && pTemp->Description() == mOriginalDescription)
|
||||
pTemp->SetDescription(rkNewDesc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update equivalent properties with new description
|
||||
foreach (IPropertyTemplate *pTemp, mEquivalentProperties)
|
||||
{
|
||||
pTemp->SetDescription(rkNewDesc);
|
||||
AddTemplate(pTemp);
|
||||
}
|
||||
}
|
||||
|
||||
void CTemplateEditDialog::FindEquivalentProperties(IPropertyTemplate *pTemp)
|
||||
{
|
||||
if (mGame <= ePrime) return;
|
||||
|
||||
// Find the equivalent version of this property in other games.
|
||||
CScriptTemplate *pScript = pTemp->ScriptTemplate();
|
||||
TString Source = pTemp->FindStructSource();
|
||||
|
||||
// Determine struct-relative ID string
|
||||
TIDString IDString;
|
||||
|
||||
if (Source.IsEmpty())
|
||||
IDString = pTemp->IDString(true);
|
||||
|
||||
else
|
||||
{
|
||||
IDString = pTemp->IDString(false);
|
||||
CStructTemplate *pParent = pTemp->Parent();
|
||||
|
||||
while (pParent)
|
||||
{
|
||||
if (!pParent->SourceFile().IsEmpty()) break;
|
||||
IDString.Prepend(pParent->IDString(false) + ":");
|
||||
pParent = pParent->Parent();
|
||||
}
|
||||
}
|
||||
|
||||
QList<CMasterTemplate*> MasterList = QList<CMasterTemplate*>::fromStdList(CMasterTemplate::GetMasterList());
|
||||
|
||||
if (Source.IsEmpty())
|
||||
{
|
||||
u32 ObjectID = pScript->ObjectID();
|
||||
|
||||
foreach (CMasterTemplate *pMaster, MasterList)
|
||||
{
|
||||
if (pMaster == pTemp->MasterTemplate() || pMaster->GetGame() <= ePrime) continue;
|
||||
CScriptTemplate *pNewScript = pMaster->TemplateByID(ObjectID);
|
||||
|
||||
if (pNewScript)
|
||||
{
|
||||
IPropertyTemplate *pNewTemp = pNewScript->BaseStruct()->PropertyByIDString(IDString);
|
||||
|
||||
if (pNewTemp)
|
||||
mEquivalentProperties << pNewTemp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
foreach (CMasterTemplate *pMaster, MasterList)
|
||||
{
|
||||
if (pMaster == pTemp->MasterTemplate() || pMaster->GetGame() <= ePrime) continue;
|
||||
CStructTemplate *pStruct = pMaster->GetStructAtSource(Source);
|
||||
|
||||
if (pStruct)
|
||||
{
|
||||
IPropertyTemplate *pNewTemp = pStruct->PropertyByIDString(IDString);
|
||||
|
||||
if (pNewTemp)
|
||||
mEquivalentProperties << pNewTemp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
#ifndef CTEMPLATEEDITDIALOG_H
|
||||
#define CTEMPLATEEDITDIALOG_H
|
||||
|
||||
#include <Core/Resource/Script/IPropertyTemplate.h>
|
||||
#include <Core/Resource/Script/CMasterTemplate.h>
|
||||
#include <QDialog>
|
||||
|
||||
namespace Ui {
|
||||
class CTemplateEditDialog;
|
||||
}
|
||||
|
||||
class CTemplateEditDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
Ui::CTemplateEditDialog *ui;
|
||||
|
||||
IPropertyTemplate *mpTemplate;
|
||||
EGame mGame;
|
||||
|
||||
TString mOriginalName;
|
||||
TString mOriginalDescription;
|
||||
|
||||
// These members help track what templates need to be updated and resaved after the user clicks OK
|
||||
QVector<CScriptTemplate*> mScriptTemplatesToResave;
|
||||
QVector<CStructTemplate*> mStructTemplatesToResave;
|
||||
QVector<IPropertyTemplate*> mEquivalentProperties;
|
||||
|
||||
public:
|
||||
CTemplateEditDialog(IPropertyTemplate *pTemplate, QWidget *pParent = 0);
|
||||
~CTemplateEditDialog();
|
||||
|
||||
public slots:
|
||||
void ApplyChanges();
|
||||
|
||||
protected:
|
||||
void AddTemplate(IPropertyTemplate *pTemp);
|
||||
void UpdateDescription(const TString& rkNewDesc);
|
||||
void FindEquivalentProperties(IPropertyTemplate *pTemp);
|
||||
};
|
||||
|
||||
#endif // CTEMPLATEEDITDIALOG_H
|
|
@ -0,0 +1,243 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>CTemplateEditDialog</class>
|
||||
<widget class="QDialog" name="CTemplateEditDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>328</width>
|
||||
<height>558</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Edit Template</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QFormLayout" name="PropertyDataForm">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="IDLabel">
|
||||
<property name="text">
|
||||
<string>ID:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLabel" name="IDDisplayLabel">
|
||||
<property name="cursor">
|
||||
<cursorShape>IBeamCursor</cursorShape>
|
||||
</property>
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::NoFrame</enum>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>ID GOES HERE</string>
|
||||
</property>
|
||||
<property name="textInteractionFlags">
|
||||
<set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="PathLabel">
|
||||
<property name="text">
|
||||
<string>Path:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLabel" name="PathDisplayLabel">
|
||||
<property name="cursor">
|
||||
<cursorShape>IBeamCursor</cursorShape>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>PATH GOES HERE</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="textInteractionFlags">
|
||||
<set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="NameLabel">
|
||||
<property name="text">
|
||||
<string>Name:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QLineEdit" name="NameLineEdit"/>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="DescriptionLabel">
|
||||
<property name="text">
|
||||
<string>Description:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QPlainTextEdit" name="DescriptionTextEdit">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>60</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>16777215</width>
|
||||
<height>60</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="plainText">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="SourceFileLabel">
|
||||
<property name="text">
|
||||
<string>Source File:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QLabel" name="SourceFileDisplayLabel">
|
||||
<property name="cursor">
|
||||
<cursorShape>IBeamCursor</cursorShape>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>SOURCE FILE GOES HERE</string>
|
||||
</property>
|
||||
<property name="textInteractionFlags">
|
||||
<set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="TemplatesGroupBox">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>1</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>Templates</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="TemplatesInfoLabel">
|
||||
<property name="text">
|
||||
<string>This property ID is used in these templates:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QListWidget" name="TemplatesListWidget">
|
||||
<property name="verticalScrollBarPolicy">
|
||||
<enum>Qt::ScrollBarAlwaysOn</enum>
|
||||
</property>
|
||||
<property name="sizeAdjustPolicy">
|
||||
<enum>QAbstractScrollArea::AdjustToContentsOnFirstShow</enum>
|
||||
</property>
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::SingleSelection</enum>
|
||||
</property>
|
||||
<property name="verticalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerPixel</enum>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerPixel</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="RenameAllCheckBox">
|
||||
<property name="toolTip">
|
||||
<string>If checked, all properties in all games that use this ID will be renamed. Otherwise, only the selected property will be renamed. This option only applies to name changes.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Apply name changes to all properties using this ID</string>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="WarningLabel">
|
||||
<property name="text">
|
||||
<string><b>WARNING: Template edits cannot be undone</b></string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="ButtonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>ButtonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>CTemplateEditDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>ButtonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>CTemplateEditDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -88,7 +88,7 @@
|
|||
<property ID="0x01D82EEB" name="PART"/>
|
||||
<property ID="0x01E12C84" name="TGunResources"/>
|
||||
<property ID="0x01EAAB17" name="Unknown"/>
|
||||
<property ID="0x01F9C5BB" name="Unknown"/>
|
||||
<property ID="0x01F9C5BB" name="Look At POI"/>
|
||||
<property ID="0x01FBA748" name="SCAN"/>
|
||||
<property ID="0x020C78BB" name="Turn Speed"/>
|
||||
<property ID="0x02149892" name="Completion"/>
|
||||
|
@ -649,7 +649,7 @@
|
|||
<property ID="0x0FBCE3FB" name="Unknown"/>
|
||||
<property ID="0x0FC0B9E3" name="Unknown"/>
|
||||
<property ID="0x0FC813A7" name="SCAN"/>
|
||||
<property ID="0x0FC966DC" name="DCLN"/>
|
||||
<property ID="0x0FC966DC" name="Collision"/>
|
||||
<property ID="0x0FCE03CA" name="Unknown"/>
|
||||
<property ID="0x0FD7D0F3" name="Unknown"/>
|
||||
<property ID="0x0FDF22FC" name="Unknown"/>
|
||||
|
@ -1067,7 +1067,7 @@
|
|||
<property ID="0x191F4F62" name="Unknown"/>
|
||||
<property ID="0x19275A97" name="Unknown"/>
|
||||
<property ID="0x19287737" name="Unknown"/>
|
||||
<property ID="0x192B0E70" name="Unknown"/>
|
||||
<property ID="0x192B0E70" name="EchoParameters"/>
|
||||
<property ID="0x193C048F" name="Unknown"/>
|
||||
<property ID="0x193C7751" name="Unknown"/>
|
||||
<property ID="0x19468F2A" name="Darkburst"/>
|
||||
|
@ -2216,7 +2216,7 @@
|
|||
<property ID="0x320723A9" name="Unknown"/>
|
||||
<property ID="0x32133B39" name="Unknown"/>
|
||||
<property ID="0x32152AB2" name="Unknown"/>
|
||||
<property ID="0x3217DFF8" name="Start immediately"/>
|
||||
<property ID="0x3217DFF8" name="Auto-Start"/>
|
||||
<property ID="0x321C97A9" name="Unknown"/>
|
||||
<property ID="0x321FAE5B" name="Unknown"/>
|
||||
<property ID="0x3221407E" name="Unknown"/>
|
||||
|
@ -2599,7 +2599,7 @@
|
|||
<property ID="0x3AC94CF1" name="Unknown"/>
|
||||
<property ID="0x3ACA31D7" name="Unknown"/>
|
||||
<property ID="0x3ACD0ECC" name="Unknown"/>
|
||||
<property ID="0x3AD39B31" name="Max random addition"/>
|
||||
<property ID="0x3AD39B31" name="Max Random Delay"/>
|
||||
<property ID="0x3ADFCFEF" name="Unknown"/>
|
||||
<property ID="0x3AE5D1FA" name="Unknown"/>
|
||||
<property ID="0x3AE66F80" name="Unknown"/>
|
||||
|
@ -3031,7 +3031,7 @@
|
|||
<property ID="0x44303A9C" name="Unknown"/>
|
||||
<property ID="0x4432C4FE" name="Unknown"/>
|
||||
<property ID="0x4432CCD6" name="Unknown"/>
|
||||
<property ID="0x44335AFF" name="Time"/>
|
||||
<property ID="0x44335AFF" name="Start Time"/>
|
||||
<property ID="0x44337A05" name="Unknown"/>
|
||||
<property ID="0x4436A388" name="Unknown"/>
|
||||
<property ID="0x443FB4E4" name="Unknown"/>
|
||||
|
@ -3237,7 +3237,7 @@
|
|||
<property ID="0x48B46E55" name="Unknown"/>
|
||||
<property ID="0x48B4B865" name="Unknown"/>
|
||||
<property ID="0x48B54A2F" name="Unknown"/>
|
||||
<property ID="0x48B5B2A2" name="Unknown"/>
|
||||
<property ID="0x48B5B2A2" name="ActorMultiKeyframeData"/>
|
||||
<property ID="0x48B5DEF1" name="Unknown"/>
|
||||
<property ID="0x48BA8EB1" name="Unknown"/>
|
||||
<property ID="0x48BE7880" name="Unknown"/>
|
||||
|
@ -3593,7 +3593,7 @@
|
|||
<property ID="0x501CC39F" name="Unknown"/>
|
||||
<property ID="0x501ED3A3" name="ColliderPosition"/>
|
||||
<property ID="0x50224907" name="Unknown"/>
|
||||
<property ID="0x50228364" name="Unknown"/>
|
||||
<property ID="0x50228364" name="BeatUpHandlerData"/>
|
||||
<property ID="0x5027D1AA" name="Unknown"/>
|
||||
<property ID="0x50340852" name="CMDL"/>
|
||||
<property ID="0x5037A0C1" name="Unknown"/>
|
||||
|
@ -5525,7 +5525,7 @@
|
|||
<property ID="0x7BE868CE" name="PART"/>
|
||||
<property ID="0x7BECDB66" name="Unknown"/>
|
||||
<property ID="0x7BEE566E" name="CAUD"/>
|
||||
<property ID="0x7BEF45CA" name="Reset on Zero"/>
|
||||
<property ID="0x7BEF45CA" name="Loop"/>
|
||||
<property ID="0x7BF5CD04" name="Unknown"/>
|
||||
<property ID="0x7BFAB420" name="Unknown"/>
|
||||
<property ID="0x7C018C6C" name="LaunchProjectileData"/>
|
||||
|
@ -5940,7 +5940,7 @@
|
|||
<property ID="0x85249BD5" name="Unknown"/>
|
||||
<property ID="0x8527B396" name="Unknown"/>
|
||||
<property ID="0x852A96D0" name="Unknown"/>
|
||||
<property ID="0x852D3871" name="Damage multiplier"/>
|
||||
<property ID="0x852D3871" name="Damage Multiplier"/>
|
||||
<property ID="0x852D3BB0" name="Unknown"/>
|
||||
<property ID="0x85437C89" name="Unknown"/>
|
||||
<property ID="0x854E412D" name="Unknown"/>
|
||||
|
@ -6680,7 +6680,7 @@
|
|||
<property ID="0x95ED96C2" name="Unknown"/>
|
||||
<property ID="0x95EE9687" name="Unknown"/>
|
||||
<property ID="0x95F112BE" name="Unknown"/>
|
||||
<property ID="0x95F8D644" name="SpecialFunction Type"/>
|
||||
<property ID="0x95F8D644" name="Function"/>
|
||||
<property ID="0x95FDEA28" name="Unknown"/>
|
||||
<property ID="0x9603A544" name="Unknown"/>
|
||||
<property ID="0x9605AAD3" name="Unknown"/>
|
||||
|
@ -8244,7 +8244,7 @@
|
|||
<property ID="0xB93990E6" name="Unknown"/>
|
||||
<property ID="0xB93E46E5" name="WPSC"/>
|
||||
<property ID="0xB9413FE6" name="CAUD"/>
|
||||
<property ID="0xB94E9BE7" name="SCAN"/>
|
||||
<property ID="0xB94E9BE7" name="Scan File"/>
|
||||
<property ID="0xB956F379" name="Unknown"/>
|
||||
<property ID="0xB95725AC" name="Unknown"/>
|
||||
<property ID="0xB95C4953" name="Unknown"/>
|
||||
|
@ -9435,7 +9435,7 @@
|
|||
<property ID="0xD2F678EB" name="Unknown"/>
|
||||
<property ID="0xD2FA7631" name="Unknown"/>
|
||||
<property ID="0xD2FB0FED" name="Unknown"/>
|
||||
<property ID="0xD2FD4F74" name="Unknown"/>
|
||||
<property ID="0xD2FD4F74" name="ControlCommand"/>
|
||||
<property ID="0xD3023E6C" name="Unknown"/>
|
||||
<property ID="0xD3049E04" name="Unknown"/>
|
||||
<property ID="0xD3056808" name="Unknown"/>
|
||||
|
@ -9542,7 +9542,7 @@
|
|||
<property ID="0xD5388116" name="Unknown"/>
|
||||
<property ID="0xD53F059B" name="PART"/>
|
||||
<property ID="0xD5417338" name="Unknown"/>
|
||||
<property ID="0xD545F36B" name="Unknown"/>
|
||||
<property ID="0xD545F36B" name="PickupData"/>
|
||||
<property ID="0xD54A5BD8" name="CAUD"/>
|
||||
<property ID="0xD54D6FAD" name="Unknown"/>
|
||||
<property ID="0xD5505EA4" name="Unknown"/>
|
||||
|
@ -11046,7 +11046,7 @@
|
|||
<property ID="0xF68EADC9" name="Unknown"/>
|
||||
<property ID="0xF69BED49" name="Unknown"/>
|
||||
<property ID="0xF6A752E3" name="Always 0"/>
|
||||
<property ID="0xF6AE5D7C" name="Unknown"/>
|
||||
<property ID="0xF6AE5D7C" name="ControlCommand"/>
|
||||
<property ID="0xF6B051B3" name="Unknown"/>
|
||||
<property ID="0xF6B3C17F" name="Unknown"/>
|
||||
<property ID="0xF6B9A631" name="Unknown"/>
|
||||
|
|
|
@ -1,50 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<enum name="InventorySlot">
|
||||
<enumerators>
|
||||
<enumerator ID="0xB22FD89B" name="Unknown 1"/>
|
||||
<enumerator ID="0x0AB70F9F" name="Unknown 2"/>
|
||||
<enumerator ID="0x7EC6E111" name="Unknown 3"/>
|
||||
<enumerator ID="0x556483BA" name="Unknown 4"/>
|
||||
<enumerator ID="0x28B8C79F" name="Unknown 5"/>
|
||||
<enumerator ID="0x288E1995" name="Unknown 6"/>
|
||||
<enumerator ID="0x20452B38" name="Unknown 7"/>
|
||||
<enumerator ID="0xA08E45BD" name="Unknown 8"/>
|
||||
<enumerator ID="0x9302608B" name="Unknown 9"/>
|
||||
<enumerator ID="0x6242D55B" name="Unknown 10"/>
|
||||
<enumerator ID="0x652F1142" name="Unknown 11"/>
|
||||
<enumerator ID="0x122821D4" name="Unknown 12"/>
|
||||
<enumerator ID="0x6BF49970" name="Unknown 13"/>
|
||||
<enumerator ID="0x67AD9570" name="Unknown 14"/>
|
||||
<enumerator ID="0xAF376DBC" name="Unknown 15"/>
|
||||
<enumerator ID="0xC2614252" name="Unknown 16"/>
|
||||
<enumerator ID="0xE6880EBF" name="Unknown 17"/>
|
||||
<enumerator ID="0x4CE83DAB" name="Unknown 18"/>
|
||||
<enumerator ID="0x3132788C" name="Unknown 19"/>
|
||||
<enumerator ID="0x13F9BA3C" name="Unknown 20"/>
|
||||
<enumerator ID="0x0B678DCF" name="Unknown 21"/>
|
||||
<enumerator ID="0x926EDC75" name="Unknown 22"/>
|
||||
<enumerator ID="0xE569ECE3" name="Unknown 23"/>
|
||||
<enumerator ID="0x7B0D7940" name="Unknown 24"/>
|
||||
<enumerator ID="0x0C0A49D6" name="Unknown 25"/>
|
||||
<enumerator ID="0x9503186C" name="Unknown 26"/>
|
||||
<enumerator ID="0xE20428FA" name="Unknown 27"/>
|
||||
<enumerator ID="0x72BB356B" name="Unknown 28"/>
|
||||
<enumerator ID="0x58839E3B" name="Unknown 29"/>
|
||||
<enumerator ID="0xC18ACF81" name="Unknown 30"/>
|
||||
<enumerator ID="0xB68DFF17" name="Unknown 31"/>
|
||||
<enumerator ID="0x5D1C98AE" name="Unknown 32"/>
|
||||
<enumerator ID="0xC415C914" name="Unknown 33"/>
|
||||
<enumerator ID="0xB312F982" name="Unknown 34"/>
|
||||
<enumerator ID="0x2D766C21" name="Unknown 35"/>
|
||||
<enumerator ID="0x5A715CB7" name="Unknown 36"/>
|
||||
<enumerator ID="0xC3780D0D" name="Unknown 37"/>
|
||||
<enumerator ID="0xB47F3D9B" name="Unknown 38"/>
|
||||
<enumerator ID="0x24C0200A" name="Unknown 39"/>
|
||||
<enumerator ID="0xF1925BC3" name="Unknown 40"/>
|
||||
<enumerator ID="0xB82D38C0" name="Unknown 41"/>
|
||||
<enumerator ID="0x00F1201C" name="Unknown 42"/>
|
||||
<enumerator ID="0xE3006233" name="Unknown 43"/>
|
||||
<enumerator ID="0xBCF65B69" name="Unknown 44"/>
|
||||
<enumerator ID="0x7F7E9C47" name="Unknown 45"/>
|
||||
</enumerators>
|
||||
</enum>
|
|
@ -0,0 +1,50 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<enum name="Item">
|
||||
<enumerators>
|
||||
<enumerator ID="0xB22FD89B" name="Banana"/>
|
||||
<enumerator ID="0x0AB70F9F" name="Banana Coin"/>
|
||||
<enumerator ID="0x7EC6E111" name="Player 1 Dead"/>
|
||||
<enumerator ID="0x556483BA" name="Player 2 Dead"/>
|
||||
<enumerator ID="0x28B8C79F" name="Unknown 1"/>
|
||||
<enumerator ID="0x288E1995" name="Unknown 2"/>
|
||||
<enumerator ID="0x20452B38" name="1UP"/>
|
||||
<enumerator ID="0xA08E45BD" name="Unknown 3"/>
|
||||
<enumerator ID="0x9302608B" name="Puzzle Piece"/>
|
||||
<enumerator ID="0x6242D55B" name="KONG - K"/>
|
||||
<enumerator ID="0x652F1142" name="KONG - O"/>
|
||||
<enumerator ID="0x122821D4" name="KONG - N"/>
|
||||
<enumerator ID="0x6BF49970" name="KONG - G"/>
|
||||
<enumerator ID="0x67AD9570" name="Super Guide Available"/>
|
||||
<enumerator ID="0xAF376DBC" name="Unknown 4"/>
|
||||
<enumerator ID="0xC2614252" name="Unknown 5"/>
|
||||
<enumerator ID="0xE6880EBF" name="Unknown 6"/>
|
||||
<enumerator ID="0x4CE83DAB" name="Unknown 7"/>
|
||||
<enumerator ID="0x3132788C" name="Unknown 8"/>
|
||||
<enumerator ID="0x13F9BA3C" name="Unknown 9"/>
|
||||
<enumerator ID="0x0B678DCF" name="Key 1 (Jungle)"/>
|
||||
<enumerator ID="0x926EDC75" name="Key 2 (Beach)"/>
|
||||
<enumerator ID="0xE569ECE3" name="Key 3 (Ruins)"/>
|
||||
<enumerator ID="0x7B0D7940" name="Key 4 (Cave)"/>
|
||||
<enumerator ID="0x0C0A49D6" name="Key 5 (Forest)"/>
|
||||
<enumerator ID="0x9503186C" name="Key 6 (Cliff)"/>
|
||||
<enumerator ID="0xE20428FA" name="Key 7 (Factory)"/>
|
||||
<enumerator ID="0x72BB356B" name="Key 8 (Volcano)"/>
|
||||
<enumerator ID="0x58839E3B" name="Factory Key L5"/>
|
||||
<enumerator ID="0xC18ACF81" name="Factory Key L6"/>
|
||||
<enumerator ID="0xB68DFF17" name="Factory Key L7"/>
|
||||
<enumerator ID="0x5D1C98AE" name="Unknown 10"/>
|
||||
<enumerator ID="0xC415C914" name="Unknown 11"/>
|
||||
<enumerator ID="0xB312F982" name="Unknown 12"/>
|
||||
<enumerator ID="0x2D766C21" name="Unknown 13"/>
|
||||
<enumerator ID="0x5A715CB7" name="Unknown 14"/>
|
||||
<enumerator ID="0xC3780D0D" name="Unknown 15"/>
|
||||
<enumerator ID="0xB47F3D9B" name="Unknown 16"/>
|
||||
<enumerator ID="0x24C0200A" name="Unknown 17"/>
|
||||
<enumerator ID="0xF1925BC3" name="Unknown 18"/>
|
||||
<enumerator ID="0xB82D38C0" name="Unknown 19"/>
|
||||
<enumerator ID="0x00F1201C" name="Unknown 20"/>
|
||||
<enumerator ID="0xE3006233" name="Mirror Mode"/>
|
||||
<enumerator ID="0xBCF65B69" name="Tiki Tong Award"/>
|
||||
<enumerator ID="0x7F7E9C47" name="Heart"/>
|
||||
</enumerators>
|
||||
</enum>
|
|
@ -6,7 +6,7 @@
|
|||
<property ID="0x87C8B399" type="bool">
|
||||
<default>false</default>
|
||||
</property>
|
||||
<enum ID="0xE7338932" template="Enums/InventorySlot.xml">
|
||||
<enum ID="0xE7338932" template="Enums/Item.xml">
|
||||
<default>0xB22FD89B</default>
|
||||
</enum>
|
||||
</properties>
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
|
||||
<struct ID="0xD545F36B" type="multi">
|
||||
<properties>
|
||||
<enum ID="0xA02EF0C4" template="Enums/InventorySlot.xml">
|
||||
<enum ID="0xA02EF0C4" template="Enums/Item.xml">
|
||||
<default>0xB22FD89B</default>
|
||||
</enum>
|
||||
<property ID="0x28C71B54" type="long">
|
||||
|
|
|
@ -76,7 +76,7 @@
|
|||
<property ID="0xB581574B" type="long">
|
||||
<default>0</default>
|
||||
</property>
|
||||
<enum ID="0x3FA164BC" template="Enums/InventorySlot.xml">
|
||||
<enum ID="0x3FA164BC" template="Enums/Item.xml">
|
||||
<default>0xB22FD89B</default>
|
||||
</enum>
|
||||
</properties>
|
||||
|
|
|
@ -8,9 +8,11 @@
|
|||
</property>
|
||||
<property ID="0x3AD39B31" type="float">
|
||||
<default>0.0</default>
|
||||
<description>A random value between this number and 0 will be added to the timer's start time.</description>
|
||||
</property>
|
||||
<property ID="0x3217DFF8" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, the timer will start ticking automatically on load. Otherwise, it will need to be started with a script message.</description>
|
||||
</property>
|
||||
<property ID="0xEDA47FF6" type="bool">
|
||||
<default>false</default>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<struct name="BeatUpHandlerStruct" type="multi">
|
||||
<properties>
|
||||
<enum ID="0xB3E3E1E3" template="Enums/InventorySlot.xml">
|
||||
<enum ID="0xB3E3E1E3" template="Enums/Item.xml">
|
||||
<default>0xB22FD89B</default>
|
||||
</enum>
|
||||
<property ID="0x8FA67C9E" type="long">
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<property ID="0x794F9BEB" type="bool">
|
||||
<default>false</default>
|
||||
</property>
|
||||
<enum ID="0xD3AF8D72" template="Enums/InventorySlot.xml">
|
||||
<enum ID="0xD3AF8D72" template="Enums/Item.xml">
|
||||
<default>0xB22FD89B</default>
|
||||
</enum>
|
||||
<property ID="0x03BDEA98" type="long">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<struct name="UnknownStruct41" type="multi">
|
||||
<properties>
|
||||
<enum ID="0xA02EF0C4" template="Enums/InventorySlot.xml">
|
||||
<enum ID="0xA02EF0C4" template="Enums/Item.xml">
|
||||
<default>0xB22FD89B</default>
|
||||
</enum>
|
||||
<property ID="0x7B7C262A" type="long">
|
||||
|
|
|
@ -6,11 +6,7 @@
|
|||
<property ID="0x01" name="Position" type="vector3f"/>
|
||||
<property ID="0x02" name="Rotation" type="vector3f"/>
|
||||
<property ID="0x03" name="Unknown 1" type="bool"/>
|
||||
<struct ID="0x04" name="ScannableParameters" type="multi">
|
||||
<properties>
|
||||
<property ID="0x00" name="SCAN" type="file" extensions="SCAN"/>
|
||||
</properties>
|
||||
</struct>
|
||||
<struct ID="0x04" name="ScannableParameters" template="Structs/ScannableParameters.xml"/>
|
||||
<property ID="0x05" name="Unknown 2" type="float"/>
|
||||
</properties>
|
||||
<states/>
|
||||
|
|
|
@ -2,11 +2,7 @@
|
|||
<struct name="ActorParameters" type="multi">
|
||||
<properties>
|
||||
<struct ID="0x00" name="LightParameters" template="Structs/LightParameters.xml"/>
|
||||
<struct ID="0x01" name="ScannableParameters" type="multi">
|
||||
<properties>
|
||||
<property ID="0x00" name="SCAN" type="file" extensions="SCAN"/>
|
||||
</properties>
|
||||
</struct>
|
||||
<struct ID="0x01" name="ScannableParameters" template="Structs/ScannableParameters.xml"/>
|
||||
<property ID="0x02" name="X-Ray Visor Model" type="file" extensions="CMDL"/>
|
||||
<property ID="0x03" name="X-Ray Visor Skin" type="file" extensions="CSKR"/>
|
||||
<property ID="0x04" name="Thermal Visor Model" type="file" extensions="CMDL"/>
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
<property ID="0x18" name="Sound ID 1" type="long"/>
|
||||
<property ID="0x19" name="AnimationParameters" type="character"/>
|
||||
<property ID="0x1A" name="Active" type="bool"/>
|
||||
<property ID="0x1B" name="AFSM" type="file" extensions="AFSM"/>
|
||||
<property ID="0x1B" name="State Machine" type="file" extensions="AFSM"/>
|
||||
<property ID="0x1C" name="Unknown 8" type="float"/>
|
||||
<property ID="0x1D" name="Unknown 9" type="float"/>
|
||||
<property ID="0x1E" name="Unknown 10" type="float"/>
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<struct name="ScannableParameters" type="multi">
|
||||
<properties>
|
||||
<property ID="0x00" name="Scan File" type="file" extensions="SCAN"/>
|
||||
</properties>
|
||||
</struct>
|
|
@ -9,6 +9,7 @@
|
|||
</property>
|
||||
<property ID="0x01F9C5BB" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, Samus will turn to look at the POI while scanning it.</description>
|
||||
</property>
|
||||
</properties>
|
||||
<states/>
|
||||
|
|
|
@ -8,12 +8,15 @@
|
|||
</property>
|
||||
<property ID="0x3AD39B31" type="float">
|
||||
<default>0.0</default>
|
||||
<description>A random value between this number and 0 will be added to the timer's start time.</description>
|
||||
</property>
|
||||
<property ID="0x7BEF45CA" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, when the timer reaches 0, it will reset back to its start time and begin ticking again.</description>
|
||||
</property>
|
||||
<property ID="0x3217DFF8" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, the timer will start ticking automatically on load. Otherwise, it will need to be started with a script message.</description>
|
||||
</property>
|
||||
</properties>
|
||||
<states/>
|
||||
|
|
|
@ -8,12 +8,15 @@
|
|||
</property>
|
||||
<property ID="0x3AD39B31" type="float">
|
||||
<default>0.0</default>
|
||||
<description>A random value between this number and 0 will be added to the timer's start time.</description>
|
||||
</property>
|
||||
<property ID="0x7BEF45CA" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, when the timer reaches 0, it will reset back to its start time and begin ticking again.</description>
|
||||
</property>
|
||||
<property ID="0x3217DFF8" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, the timer will start ticking automatically on load. Otherwise, it will need to be started with a script message.</description>
|
||||
</property>
|
||||
</properties>
|
||||
<states/>
|
||||
|
|
|
@ -8,9 +8,11 @@
|
|||
</property>
|
||||
<property ID="0x3AD39B31" type="float">
|
||||
<default>0.0</default>
|
||||
<description>A random value between this number and 0 will be added to the timer's start time.</description>
|
||||
</property>
|
||||
<property ID="0x3217DFF8" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, the timer will start ticking automatically on load. Otherwise, it will need to be started with a script message.</description>
|
||||
</property>
|
||||
<property ID="0xEDA47FF6" type="bool">
|
||||
<default>false</default>
|
||||
|
|
|
@ -8,9 +8,11 @@
|
|||
</property>
|
||||
<property ID="0x3AD39B31" type="float">
|
||||
<default>0.0</default>
|
||||
<description>A random value between this number and 0 will be added to the timer's start time.</description>
|
||||
</property>
|
||||
<property ID="0x3217DFF8" type="bool">
|
||||
<default>false</default>
|
||||
<description>If enabled, the timer will start ticking automatically on load. Otherwise, it will need to be started with a script message.</description>
|
||||
</property>
|
||||
<property ID="0xEDA47FF6" type="bool">
|
||||
<default>false</default>
|
||||
|
|
Loading…
Reference in New Issue