mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-18 17:35:43 +00:00
Unify directory structure for cooked/raw assets
This commit is contained in:
@@ -211,7 +211,7 @@ CGameProject* CGameProject::CreateProjectForExport(
|
||||
|
||||
pProj->mProjectRoot = rkProjRootDir;
|
||||
pProj->mProjectRoot.Replace("\\", "/");
|
||||
pProj->mpResourceStore = new CResourceStore(pProj, "Content/", "Cooked/", Game);
|
||||
pProj->mpResourceStore = new CResourceStore(pProj);
|
||||
pProj->mpGameInfo->LoadGameInfo(Game);
|
||||
pProj->mLoadSuccess = true;
|
||||
return pProj;
|
||||
|
||||
Reference in New Issue
Block a user