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Unify directory structure for cooked/raw assets
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@@ -4,7 +4,7 @@
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#include "Core/GameProject/DependencyListBuilders.h"
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#include <Common/Log.h>
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const bool gkForceDisableCompression = true;
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const bool gkForceDisableCompression = false;
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CAreaCooker::CAreaCooker()
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: mGeometrySecNum(-1)
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