Update the rest of the UI on property changes and update properties on node transform

This commit is contained in:
parax0
2016-01-30 18:54:00 -07:00
parent 2e6024b413
commit c7d448225c
29 changed files with 270 additions and 90 deletions

View File

@@ -8,8 +8,6 @@
#include <Math/CTransform4f.h>
#include <algorithm>
#include <gtc/quaternion.hpp>
#include <gtx/transform.hpp>
u32 CSceneNode::smNumNodes = 0;
CColor CSceneNode::skSelectionTint = CColor::Integral(39, 154, 167);