CQuickplayRelay: Make use of Qt 5 signals and slots
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@ -36,7 +36,7 @@ CGameProject* gpQuickplayProject = nullptr;
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void CQuickplayRelay::QuickplayStarted()
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void CQuickplayRelay::QuickplayStarted()
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{
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{
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debugf("Quickplay session started.");
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debugf("Quickplay session started.");
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connect(gpDolphinProcess, SIGNAL(finished(int)), this, SLOT(QuickplayFinished(int)));
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connect(gpDolphinProcess, qOverload<int>(&QProcess::finished), this, &CQuickplayRelay::QuickplayFinished);
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}
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}
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void CQuickplayRelay::QuickplayFinished(int ReturnCode)
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void CQuickplayRelay::QuickplayFinished(int ReturnCode)
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