CMayaSpline: Silence unused variable warnings
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@ -310,13 +310,13 @@ void CMayaSpline::CalculateHermiteCoefficients(const std::vector<CVector2f>& kCo
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const CVector2f& kTangentB = kControlPoints[2];
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const CVector2f& kKnotB = kControlPoints[3];
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CVector2f Range = kKnotB - kKnotA;
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[[maybe_unused]] const CVector2f Range = kKnotB - kKnotA;
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CVector2f KnotAToTangentA = kTangentA - kKnotA;
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float MulA = (KnotAToTangentA.X == 0 ? 5729578.f : KnotAToTangentA.Y / KnotAToTangentA.X);
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const CVector2f KnotAToTangentA = kTangentA - kKnotA;
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const float MulA = (KnotAToTangentA.X == 0 ? 5729578.f : KnotAToTangentA.Y / KnotAToTangentA.X);
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CVector2f KnotBToTangentB = kKnotB - kTangentB;
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float MulB = (KnotBToTangentB.X == 0 ? 5729578.f : KnotBToTangentB.Y / KnotBToTangentB.X);
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const CVector2f KnotBToTangentB = kKnotB - kTangentB;
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[[maybe_unused]] const float MulB = (KnotBToTangentB.X == 0 ? 5729578.f : KnotBToTangentB.Y / KnotBToTangentB.X);
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#if 0
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// todo: better organization and better variable names
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