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Added new WIP UI to the world editor for loading worlds/areas
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@@ -134,7 +134,7 @@ void CProjectOverviewDialog::LaunchEditor()
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{
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pArea->SetWorldIndex(AreaIdx);
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mpWorld->SetAreaLayerInfo(pArea);
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gpEdApp->WorldEditor()->SetArea(mpWorld, pArea);
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gpEdApp->WorldEditor()->SetArea(mpWorld, AreaIdx);
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gpEdApp->WorldEditor()->showMaximized();
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}
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