Applied various fixes to the attachment system, made skeleton rendering more flexible, added the ability for attachments to specify an attach type

This commit is contained in:
parax0
2016-05-01 17:32:55 -06:00
parent 07609cfa14
commit ce688fcb8e
29 changed files with 332 additions and 151 deletions

View File

@@ -13,13 +13,19 @@
#include <vector>
class CScriptObject;
typedef TString TIDString;
enum EAttachType
{
eAttach,
eFollow
};
struct SAttachment
{
TIDString AttachProperty; // Must point to a CMDL!
TString LocatorName;
EAttachType AttachType;
};
/*