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https://github.com/AxioDL/PrimeWorldEditor.git
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Applied various fixes to the attachment system, made skeleton rendering more flexible, added the ability for attachments to specify an attach type
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@@ -22,7 +22,7 @@
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<property ID="0x11" name="AnimationParameters" type="character"/>
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<property ID="0x12" name="Particle 2" type="file" extensions="PART"/>
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<property ID="0x13" name="Sound ID 2" type="long"/>
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<property ID="0x14" name="Model 1" type="file" extensions="CMDL"/>
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<property ID="0x14" name="Grenade Model" type="file" extensions="CMDL"/>
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<struct ID="0x15" name="DamageInfo 1" template="Structs/DamageInfo.xml"/>
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<property ID="0x16" name="Unknown 9" type="float"/>
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<property ID="0x17" name="Particle 3" type="file" extensions="PART"/>
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@@ -44,9 +44,9 @@
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<property ID="0x27" name="Sound ID 5" type="long"/>
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<property ID="0x28" name="Unknown 17" type="bool"/>
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<property ID="0x29" name="Unknown 18" type="bool"/>
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<property ID="0x2A" name="Model 2" type="file" extensions="CMDL"/>
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<property ID="0x2B" name="CSKR" type="file" extensions="CSKR"/>
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<property ID="0x2C" name="CINF" type="file" extensions="CINF"/>
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<property ID="0x2A" name="X-Ray Model" type="file" extensions="CMDL"/>
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<property ID="0x2B" name="X-Ray CSKR" type="file" extensions="CSKR"/>
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<property ID="0x2C" name="X-Ray CINF" type="file" extensions="CINF"/>
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</properties>
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<states/>
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<messages/>
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