Added support for attaching assets from properties to locator bones in the World Editor

This commit is contained in:
parax0
2016-04-30 06:17:02 -06:00
parent 2655f9d3fd
commit cf84f9909a
42 changed files with 575 additions and 255 deletions

View File

@@ -2,7 +2,7 @@
#include "Core/Render/CDrawUtil.h"
#include "Core/Render/CRenderer.h"
CDamageableTriggerExtra::CDamageableTriggerExtra(CScriptObject *pInstance, CScene *pScene, CSceneNode *pParent)
CDamageableTriggerExtra::CDamageableTriggerExtra(CScriptObject *pInstance, CScene *pScene, CScriptNode *pParent)
: CScriptExtra(pInstance, pScene, pParent)
, mpRenderSideProp(nullptr)
, mpMat(nullptr)