Add names for all values of PlayerItem.xml

This commit is contained in:
Henrique Gemignani Passos Lima 2022-12-02 23:47:42 +02:00
parent 6376d72c8b
commit d1dbc1526d
No known key found for this signature in database
GPG Key ID: E224F951761145F8
1 changed files with 26 additions and 26 deletions

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@ -23,9 +23,9 @@
<Element Name="Boost Ball" ID="0x10"/>
<Element Name="Spider Ball" ID="0x11"/>
<Element Name="Morph Ball Bomb" ID="0x12"/>
<Element Name="" ID="0x13"/>
<Element Name="" ID="0x14"/>
<Element Name="" ID="0x15"/>
<Element Name="Light Bomb" ID="0x13"/>
<Element Name="Dark Bomb" ID="0x14"/>
<Element Name="Annihilator Bomb" ID="0x15"/>
<Element Name="Charge Beam" ID="0x16"/>
<Element Name="Grapple Beam" ID="0x17"/>
<Element Name="Space Jump Boots" ID="0x18"/>
@ -54,37 +54,37 @@
<Element Name="Item Percentage" ID="0x2F"/>
<Element Name="NumPlayersJoined" ID="0x30"/>
<Element Name="NumPlayersInOptionsMenu" ID="0x31"/>
<Element Name="" ID="0x32"/>
<Element Name="" ID="0x33"/>
<Element Name="MiscCounter3" ID="0x32"/>
<Element Name="MiscCounter4" ID="0x33"/>
<Element Name="Switch Weapon Power" ID="0x34"/>
<Element Name="Switch Weapon Dark" ID="0x35"/>
<Element Name="Switch Weapon Light" ID="0x36"/>
<Element Name="Switch Weapon Annihilator" ID="0x37"/>
<Element Name="" ID="0x38"/>
<Element Name="MultiChargeUpgrade" ID="0x38"/>
<Element Name="Invisibility" ID="0x39"/>
<Element Name="AmpDamage" ID="0x3A"/>
<Element Name="Invincibility" ID="0x3B"/>
<Element Name="" ID="0x3C"/>
<Element Name="" ID="0x3D"/>
<Element Name="" ID="0x3E"/>
<Element Name="" ID="0x3F"/>
<Element Name="" ID="0x40"/>
<Element Name="" ID="0x41"/>
<Element Name="" ID="0x42"/>
<Element Name="" ID="0x43"/>
<Element Name="" ID="0x44"/>
<Element Name="" ID="0x45"/>
<Element Name="" ID="0x46"/>
<Element Name="" ID="0x47"/>
<Element Name="" ID="0x48"/>
<Element Name="" ID="0x49"/>
<Element Name="" ID="0x4A"/>
<Element Name="Unknown (Item 60)" ID="0x3C"/>
<Element Name="Unknown (Item 61)" ID="0x3D"/>
<Element Name="Unknown (Item 62)" ID="0x3E"/>
<Element Name="Unknown (Item 63)" ID="0x3F"/>
<Element Name="FragCount" ID="0x40"/>
<Element Name="DiedCount" ID="0x41"/>
<Element Name="ArchenemyCount" ID="0x42"/>
<Element Name="PersistentCounter1" ID="0x43"/>
<Element Name="PersistentCounter2" ID="0x44"/>
<Element Name="PersistentCounter3" ID="0x45"/>
<Element Name="PersistentCounter4" ID="0x46"/>
<Element Name="PersistentCounter5" ID="0x47"/>
<Element Name="PersistentCounter6" ID="0x48"/>
<Element Name="PersistentCounter7" ID="0x49"/>
<Element Name="PersistentCounter8" ID="0x4A"/>
<Element Name="Switch Visor Combat" ID="0x4B"/>
<Element Name="Switch Visor Scan" ID="0x4C"/>
<Element Name="Switch Visor Dark" ID="0x4D"/>
<Element Name="Switch Visor Echo" ID="0x4E"/>
<Element Name="" ID="0x4F"/>
<Element Name="Coin" ID="0x50"/>
<Element Name="Coin Amplifier" ID="0x4F"/>
<Element Name="Coin Counter" ID="0x50"/>
<Element Name="Unlimited Missiles" ID="0x51"/>
<Element Name="Unlimited Beam Ammo" ID="0x52"/>
<Element Name="Dark Shield" ID="0x53"/>
@ -92,13 +92,13 @@
<Element Name="Absorb Attack" ID="0x55"/>
<Element Name="Death Ball" ID="0x56"/>
<Element Name="Scan Virus" ID="0x57"/>
<Element Name="" ID="0x58"/>
<Element Name="Visor Static" ID="0x58"/>
<Element Name="Disable Beam Ammo" ID="0x59"/>
<Element Name="Disable Missiles" ID="0x5A"/>
<Element Name="(Disable Unmorph/Remove Morph Ball?)" ID="0x5B"/>
<Element Name="Disable Morph Ball" ID="0x5B"/>
<Element Name="Disable Ball" ID="0x5C"/>
<Element Name="Disable Space Jump" ID="0x5D"/>
<Element Name="" ID="0x5E"/>
<Element Name="Unknown (Item 94)" ID="0x5E"/>
<Element Name="Hacked Effect" ID="0x5F"/>
<Element Name="CannonBall" ID="0x60"/>
<Element Name="Violet Translator" ID="0x61"/>