Added "support" for MayaSpline properties

This commit is contained in:
parax0
2016-02-15 02:06:44 -07:00
parent c1e3808196
commit d39a9dd1c1
168 changed files with 720 additions and 557 deletions

View File

@@ -62,8 +62,8 @@
</property>
</properties>
</struct>
<struct ID="0x260792CF" template="Structs/MayaSpline.xml"/>
<struct ID="0x84284B1C" template="Structs/MayaSpline.xml"/>
<property ID="0x260792CF" type="MayaSpline"/>
<property ID="0x84284B1C" type="MayaSpline"/>
</properties>
<states/>
<messages/>

View File

@@ -11,16 +11,16 @@
</property>
<struct ID="0xEFE4EA57" type="multi">
<properties>
<struct ID="0x69D8447D" template="Structs/MayaSpline.xml"/>
<struct ID="0xD0239F95" template="Structs/MayaSpline.xml"/>
<struct ID="0xC15EF5EC" template="Structs/MayaSpline.xml"/>
<property ID="0x69D8447D" type="MayaSpline"/>
<property ID="0xD0239F95" type="MayaSpline"/>
<property ID="0xC15EF5EC" type="MayaSpline"/>
</properties>
</struct>
<struct ID="0x2F7EC0A2" type="multi">
<properties>
<struct ID="0xF437A62F" template="Structs/MayaSpline.xml"/>
<struct ID="0x6F92EA40" template="Structs/MayaSpline.xml"/>
<struct ID="0x180C38B0" template="Structs/MayaSpline.xml"/>
<property ID="0xF437A62F" type="MayaSpline"/>
<property ID="0x6F92EA40" type="MayaSpline"/>
<property ID="0x180C38B0" type="MayaSpline"/>
</properties>
</struct>
</properties>

View File

@@ -20,11 +20,11 @@
</property>
<struct ID="0x493D6A2D" template="Structs/UnknownStruct1.xml"/>
<struct ID="0x5604D304" template="Structs/UnknownStruct1.xml"/>
<struct ID="0x27E5F874" template="Structs/MayaSpline.xml"/>
<struct ID="0xC4DFBFA7" template="Structs/MayaSpline.xml"/>
<struct ID="0x6868D4B3" template="Structs/MayaSpline.xml"/>
<struct ID="0x6E6D8EFD" template="Structs/MayaSpline.xml"/>
<struct ID="0xF4F4798E" template="Structs/MayaSpline.xml"/>
<property ID="0x27E5F874" type="MayaSpline"/>
<property ID="0xC4DFBFA7" type="MayaSpline"/>
<property ID="0x6868D4B3" type="MayaSpline"/>
<property ID="0x6E6D8EFD" type="MayaSpline"/>
<property ID="0xF4F4798E" type="MayaSpline"/>
</properties>
<states/>
<messages/>

View File

@@ -3,8 +3,8 @@
<name>CameraPitch</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0x81D093B3" template="Structs/MayaSpline.xml"/>
<struct ID="0xAD9F8E3E" template="Structs/MayaSpline.xml"/>
<property ID="0x81D093B3" type="MayaSpline"/>
<property ID="0xAD9F8E3E" type="MayaSpline"/>
<struct ID="0x33E4685B" template="Structs/UnknownStruct1.xml"/>
<property ID="0x431769C6" type="bool">
<default>false</default>

View File

@@ -48,7 +48,7 @@
<property ID="0x74081E94" type="bool">
<default>false</default>
</property>
<struct ID="0x15567FE7" template="Structs/MayaSpline.xml"/>
<property ID="0x15567FE7" type="MayaSpline"/>
</properties>
<states/>
<messages/>

View File

@@ -14,7 +14,7 @@
</property>
<struct ID="0x72531EDE" type="multi">
<properties>
<struct ID="0x239D0D2B" template="Structs/MayaSpline.xml"/>
<property ID="0x239D0D2B" type="MayaSpline"/>
<property ID="0xC90D8899" type="float">
<default>0.0</default>
</property>
@@ -28,7 +28,7 @@
<property ID="0x456DF20C" type="long">
<default>0</default>
</property>
<struct ID="0x2F7C63A3" template="Structs/MayaSpline.xml"/>
<property ID="0x2F7C63A3" type="MayaSpline"/>
<property ID="0x1F6813F1" type="float">
<default>0.0</default>
</property>
@@ -39,7 +39,7 @@
</struct>
<struct ID="0x9546F449" type="multi">
<properties>
<struct ID="0xFEECA0D6" template="Structs/MayaSpline.xml"/>
<property ID="0xFEECA0D6" type="MayaSpline"/>
<property ID="0x79AA798B" type="float">
<default>0.0</default>
</property>
@@ -54,7 +54,7 @@
<default>false</default>
</property>
<struct ID="0x493D6A2D" template="Structs/UnknownStruct1.xml"/>
<struct ID="0x27E5F874" template="Structs/MayaSpline.xml"/>
<property ID="0x27E5F874" type="MayaSpline"/>
<property ID="0xFD1E2F56" type="float">
<default>10.0</default>
</property>

View File

@@ -60,7 +60,7 @@
<default>false</default>
</property>
<struct ID="0x493D6A2D" template="Structs/UnknownStruct1.xml"/>
<struct ID="0x27E5F874" template="Structs/MayaSpline.xml"/>
<property ID="0x27E5F874" type="MayaSpline"/>
<property ID="0xFD1E2F56" type="float">
<default>10.0</default>
</property>

View File

@@ -48,19 +48,19 @@
<property ID="0x2D23720F" type="long">
<default>-1</default>
</property>
<struct ID="0xEC45879E" template="Structs/MayaSpline.xml"/>
<property ID="0xEC45879E" type="MayaSpline"/>
<property ID="0xFA20775D" type="float">
<default>0.75</default>
</property>
<struct ID="0x5E30354A" template="Structs/MayaSpline.xml"/>
<property ID="0x5E30354A" type="MayaSpline"/>
<property ID="0x3C1FA2CA" type="float">
<default>0.75</default>
</property>
<struct ID="0xB492C2AF" template="Structs/MayaSpline.xml"/>
<property ID="0xB492C2AF" type="MayaSpline"/>
<property ID="0x6D5198B4" type="float">
<default>0.75</default>
</property>
<struct ID="0xDF1B312C" template="Structs/MayaSpline.xml"/>
<property ID="0xDF1B312C" type="MayaSpline"/>
<property ID="0xBAC12CA0" type="float">
<default>0.75</default>
</property>

View File

@@ -257,7 +257,7 @@
<property ID="0xBEA96FB7" type="float">
<default>0.5</default>
</property>
<struct ID="0xA25B96E1" template="Structs/MayaSpline.xml"/>
<property ID="0xA25B96E1" type="MayaSpline"/>
<struct ID="0x0E1A78BD" template="Structs/DamageInfo.xml">
<properties>
<property ID="0x119FBD31">

View File

@@ -68,7 +68,7 @@
</property>
<property ID="0x7A9F8249" type="character"/>
<struct ID="0x38CF133B" template="Structs/ActorParameters.xml"/>
<struct ID="0x0767060D" template="Structs/MayaSpline.xml"/>
<property ID="0x0767060D" type="MayaSpline"/>
<struct ID="0x0E6B1E70" template="Structs/CameraShakerData.xml"/>
<struct ID="0xF683FE08" template="Structs/DamageInfo.xml"/>
<property ID="0xA77F6212" type="float">
@@ -83,8 +83,8 @@
<property ID="0xD24B888F" type="float">
<default>2.0</default>
</property>
<struct ID="0xB459C3E9" template="Structs/MayaSpline.xml"/>
<struct ID="0x323E4ED0" template="Structs/MayaSpline.xml"/>
<property ID="0xB459C3E9" type="MayaSpline"/>
<property ID="0x323E4ED0" type="MayaSpline"/>
<property ID="0x079BC576" type="long">
<default>-1</default>
</property>

View File

@@ -10,11 +10,11 @@
<default>0</default>
</property>
<struct ID="0x493D6A2D" template="Structs/UnknownStruct1.xml"/>
<struct ID="0x27E5F874" template="Structs/MayaSpline.xml"/>
<property ID="0x27E5F874" type="MayaSpline"/>
<struct ID="0x5604D304" template="Structs/UnknownStruct1.xml"/>
<struct ID="0xC4DFBFA7" template="Structs/MayaSpline.xml"/>
<struct ID="0x6868D4B3" template="Structs/MayaSpline.xml"/>
<struct ID="0xEDD07160" template="Structs/MayaSpline.xml"/>
<property ID="0xC4DFBFA7" type="MayaSpline"/>
<property ID="0x6868D4B3" type="MayaSpline"/>
<property ID="0xEDD07160" type="MayaSpline"/>
<struct ID="0x33E4685B" template="Structs/UnknownStruct1.xml"/>
<property ID="0x431769C6" type="bool">
<default>false</default>
@@ -34,8 +34,8 @@
<property ID="0xBCD7333F" type="float">
<default>120.0</default>
</property>
<struct ID="0x12861F7D" template="Structs/MayaSpline.xml"/>
<struct ID="0x96AC52B0" template="Structs/MayaSpline.xml"/>
<property ID="0x12861F7D" type="MayaSpline"/>
<property ID="0x96AC52B0" type="MayaSpline"/>
</properties>
<states/>
<messages/>

View File

@@ -33,7 +33,7 @@
<struct ID="0x0A9DBF91" type="multi">
<properties>
<struct ID="0x493D6A2D" template="Structs/UnknownStruct1.xml"/>
<struct ID="0x27E5F874" template="Structs/MayaSpline.xml"/>
<property ID="0x27E5F874" type="MayaSpline"/>
<property ID="0xFD1E2F56" type="float">
<default>10.0</default>
</property>
@@ -43,9 +43,9 @@
<property ID="0xAE80628F" type="long">
<default>288</default>
</property>
<struct ID="0x628BDF0F" template="Structs/MayaSpline.xml"/>
<struct ID="0x78D03A32" template="Structs/MayaSpline.xml"/>
<struct ID="0xB4A2E15A" template="Structs/MayaSpline.xml"/>
<property ID="0x628BDF0F" type="MayaSpline"/>
<property ID="0x78D03A32" type="MayaSpline"/>
<property ID="0xB4A2E15A" type="MayaSpline"/>
</properties>
</struct>
<property ID="0x24FDEEA1" type="vector3f">

View File

@@ -82,7 +82,7 @@
<property ID="0x41B72B2C" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<struct ID="0xBBBEE60B" template="Structs/MayaSpline.xml"/>
<property ID="0xBBBEE60B" type="MayaSpline"/>
</properties>
<states/>
<messages/>

View File

@@ -12,10 +12,10 @@
<property ID="0x3217DFF8" type="bool">
<default>false</default>
</property>
<struct ID="0xF3FBE484" template="Structs/MayaSpline.xml"/>
<struct ID="0x2858C9F0" template="Structs/MayaSpline.xml"/>
<struct ID="0x5113198F" template="Structs/MayaSpline.xml"/>
<struct ID="0x0E727FC4" template="Structs/MayaSpline.xml"/>
<property ID="0xF3FBE484" type="MayaSpline"/>
<property ID="0x2858C9F0" type="MayaSpline"/>
<property ID="0x5113198F" type="MayaSpline"/>
<property ID="0x0E727FC4" type="MayaSpline"/>
</properties>
<states/>
<messages/>

View File

@@ -9,9 +9,81 @@
</property>
</properties>
</struct>
<property ID="0x95F8D644" type="long">
<enum ID="0x95F8D644">
<default>0</default>
</property>
<enumerators>
<enumerator ID="0x00" name="What"/>
<enumerator ID="0x01" name="Player Follow Locator"/>
<enumerator ID="0x02" name="Spinner Controller (Unused)"/>
<enumerator ID="0x03" name="Object Follow Locator"/>
<enumerator ID="0x04" name="Function 4 (Unused)"/>
<enumerator ID="0x05" name="Inventory Activator"/>
<enumerator ID="0x06" name="Map Station"/>
<enumerator ID="0x07" name="Save Station / Checkpoint"/>
<enumerator ID="0x08" name="Intro Boss Ring Controller (Unused)"/>
<enumerator ID="0x09" name="View Frustum Tester"/>
<enumerator ID="0x0A" name="Shot Spinner Controller (Unused)"/>
<enumerator ID="0x0B" name="Escape Sequence"/>
<enumerator ID="0x0C" name="Boss Energy Bar"/>
<enumerator ID="0x0D" name="End Game"/>
<enumerator ID="0x0E" name="HUD Fade In (Unused)"/>
<enumerator ID="0x0F" name="Cinematic Skip"/>
<enumerator ID="0x10" name="Script Layer Controller (Unused)"/>
<enumerator ID="0x11" name="Rain Simulator (Unused)"/>
<enumerator ID="0x12" name="Area Damage (Unused)"/>
<enumerator ID="0x13" name="Object Follow Object"/>
<enumerator ID="0x14" name="Redundant Hint System"/>
<enumerator ID="0x15" name="Drop Bomb (Unused)"/>
<enumerator ID="0x16" name="Function 22 (Unused)"/>
<enumerator ID="0x17" name="Missile Station (Unused)"/>
<enumerator ID="0x18" name="Billboard (Unused)"/>
<enumerator ID="0x19" name="Player In Area Relay"/>
<enumerator ID="0x1A" name="HUD Target (Unused)"/>
<enumerator ID="0x1B" name="Fog Fader"/>
<enumerator ID="0x1C" name="Enter Logbook Screen (Unused)"/>
<enumerator ID="0x1D" name="Power Bomb Station (Unused)"/>
<enumerator ID="0x1E" name="Ending"/>
<enumerator ID="0x1F" name="Fusion Relay (Unused)"/>
<enumerator ID="0x20" name="Weapon Switch (Unused)"/>
<enumerator ID="0x21" name="Launch Player"/>
<enumerator ID="0x22" name="Function 34 (Unused)"/>
<enumerator ID="0x23" name="Darkworld"/>
<enumerator ID="0x24" name="Function 36 (Unused)"/>
<enumerator ID="0x25" name="Function 37 (Unused)"/>
<enumerator ID="0x26" name="Function 38 (Unused)"/>
<enumerator ID="0x27" name="Function 39 (Unused)"/>
<enumerator ID="0x28" name="Set NumPlayers___/Remove Hacked Effect"/>
<enumerator ID="0x29" name="Enable Cannon Ball Damage"/>
<enumerator ID="0x2A" name="Modify Inventory Amount"/>
<enumerator ID="0x2B" name="Increment/Decrement Players Joined Count"/>
<enumerator ID="0x2C" name="Inventory Thing 1"/>
<enumerator ID="0x2D" name="Inventory Thing 2"/>
<enumerator ID="0x2E" name="Function 46 (Unused)"/>
<enumerator ID="0x2F" name="Automatic Sun Placement"/>
<enumerator ID="0x30" name="Function 48 (Unused)"/>
<enumerator ID="0x31" name="Wipe On/Off ___"/>
<enumerator ID="0x32" name="Function 50 (Unused)"/>
<enumerator ID="0x33" name="Inventory Lost"/>
<enumerator ID="0x34" name="Function 52 (Unused)"/>
<enumerator ID="0x35" name="Sun Generator Teleporter"/>
<enumerator ID="0x36" name="Sky Fader"/>
<enumerator ID="0x37" name="Occlusion Relay"/>
<enumerator ID="0x38" name="Multiplayer Countdown"/>
<enumerator ID="0x39" name="Scale SZ"/>
<enumerator ID="0x3A" name="Attach ___"/>
<enumerator ID="0x3B" name="Function 59 (Unused)"/>
<enumerator ID="0x3C" name="Extra Render Clip Plane"/>
<enumerator ID="0x3D" name="Visor Blowout"/>
<enumerator ID="0x3E" name="Area Auto Load Controller"/>
<enumerator ID="0x3F" name="Unlock Multiplayer Music"/>
<enumerator ID="0x40" name="Enable Darkworld Automapper button"/>
<enumerator ID="0x41" name="Play Selected Music [Multiplayer]"/>
<enumerator ID="0x42" name="Translator Door Location"/>
<enumerator ID="0x43" name="Cinematic Skip Signal"/>
<enumerator ID="0x44" name="Remove Rezbit Virus"/>
<enumerator ID="0x45" name="Credits"/>
</enumerators>
</enum>
<property ID="0x9D7A576D" type="string"/>
<property ID="0x19028099" type="float">
<default>0.0</default>

View File

@@ -26,7 +26,7 @@
<property ID="0x33B4F106" type="bool">
<default>false</default>
</property>
<struct ID="0xC4DFBFA7" template="Structs/MayaSpline.xml"/>
<property ID="0xC4DFBFA7" type="MayaSpline"/>
<struct ID="0x33E4685B" template="Structs/UnknownStruct1.xml"/>
<property ID="0x431769C6" type="bool">
<default>false</default>

View File

@@ -9,7 +9,7 @@
<property ID="0x1405B5E4" type="long">
<default>1</default>
</property>
<struct ID="0x922D151F" template="Structs/MayaSpline.xml"/>
<property ID="0x922D151F" type="MayaSpline"/>
<property ID="0x1D8B933F" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
@@ -21,8 +21,8 @@
<property ID="0x33B4F106" type="bool">
<default>false</default>
</property>
<struct ID="0xC4DFBFA7" template="Structs/MayaSpline.xml"/>
<struct ID="0x6868D4B3" template="Structs/MayaSpline.xml"/>
<property ID="0xC4DFBFA7" type="MayaSpline"/>
<property ID="0x6868D4B3" type="MayaSpline"/>
</properties>
<states/>
<messages/>