mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-16 16:37:02 +00:00
Codegen fixes, DPI scaling, SVG icons
This commit is contained in:
@@ -20,9 +20,9 @@
|
||||
#define EXPORT_COOKED 1
|
||||
|
||||
#if NOD_UCS2
|
||||
static nod::SystemStringView TStringToNodString(const TString& string) { return ToWChar(string); }
|
||||
#define TStringToNodString(string) ToWChar(string)
|
||||
#else
|
||||
static nod::SystemStringView TStringToNodString(const TString& string) { return *string; }
|
||||
#define TStringToNodString(string) *string
|
||||
#endif
|
||||
|
||||
CGameExporter::CGameExporter(EDiscType DiscType, EGame Game, bool FrontEnd, ERegion Region, const TString& rkGameName, const TString& rkGameID, float BuildVersion)
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#include <nod/nod.hpp>
|
||||
|
||||
#if NOD_UCS2
|
||||
static nod::SystemStringView TStringToNodString(const TString& string) { return ToWChar(string); }
|
||||
#define TStringToNodString(string) ToWChar(string)
|
||||
#else
|
||||
static nod::SystemStringView TStringToNodString(const TString& string) { return *string; }
|
||||
#define TStringToNodString(string) *string
|
||||
#endif
|
||||
|
||||
CGameProject::~CGameProject()
|
||||
|
||||
Reference in New Issue
Block a user