Codegen fixes, DPI scaling, SVG icons

This commit is contained in:
Jack Andersen
2019-05-26 15:29:10 -10:00
parent 9f94db6c82
commit d593500e18
195 changed files with 1720 additions and 192 deletions

View File

@@ -96,7 +96,7 @@ void CExportGameDialog::InitUI(QString ExportDir)
const nod::Node *pkDiscRoot = &pPartition->getFSTRoot();
RecursiveAddToTree(pkDiscRoot, pTreeRoot);
pTreeRoot->setIcon(0, QIcon(":/icons/Disc_16px.png"));
pTreeRoot->setIcon(0, QIcon(":/icons/Disc_16px.svg"));
pTreeRoot->setExpanded(true);
// Signals and slots
@@ -346,8 +346,8 @@ void CExportGameDialog::RecursiveAddToTree(const nod::Node *pkNode, QTreeWidgetI
});
// Add nodes to tree
static const QIcon skFileIcon = QIcon(":/icons/New_16px.png");
static const QIcon skDirIcon = QIcon(":/icons/Open_16px.png");
static const QIcon skFileIcon = QIcon(":/icons/New_16px.svg");
static const QIcon skDirIcon = QIcon(":/icons/Open_16px.svg");
for (auto Iter = NodeList.begin(); Iter != NodeList.end(); Iter++)
{