Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor

This commit is contained in:
parax0
2015-09-01 13:05:48 -04:00
parent 281a605586
commit dbf002d12a
45 changed files with 1760 additions and 908 deletions

View File

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#ifndef CSELECTNODECOMMAND_H
#define CSELECTNODECOMMAND_H
#include <QUndoCommand>
#include "../INodeEditor.h"
#include <Scene/CSceneNode.h>
class CSelectNodeCommand : public QUndoCommand
{
INodeEditor *mpEditor;
CSceneNode *mpNode;
QList<CSceneNode*> *mpSelection;
public:
CSelectNodeCommand(INodeEditor *pEditor, CSceneNode *pNode, QList<CSceneNode*>& selection);
void undo();
void redo();
};
#endif // CSELECTNODECOMMAND_H