Switch over to using TString to represent filesystem paths instead of TWideString. Fixed FileUtil not handling UTF-8 paths with Unicode characters correctly.

This commit is contained in:
Aruki
2017-05-04 15:43:25 -06:00
parent bdf0d188c3
commit e950634db2
38 changed files with 469 additions and 509 deletions

View File

@@ -24,7 +24,7 @@ CGameProject::~CGameProject()
bool CGameProject::Save()
{
mProjFileLock.Release();
TString ProjPath = ProjectPath().ToUTF8();
TString ProjPath = ProjectPath();
CXMLWriter Writer(ProjPath, "GameProject", eVer_Current, mGame);
Serialize(Writer);
bool SaveSuccess = Writer.Save();
@@ -55,7 +55,7 @@ void CGameProject::Serialize(IArchive& rArc)
if (!rArc.IsReader())
{
for (u32 iPkg = 0; iPkg < mPackages.size(); iPkg++)
PackageList.push_back( mPackages[iPkg]->DefinitionPath(true).ToUTF8() );
PackageList.push_back( mPackages[iPkg]->DefinitionPath(true) );
}
rArc << SERIAL_CONTAINER("Packages", PackageList, "Package");
@@ -76,9 +76,9 @@ void CGameProject::Serialize(IArchive& rArc)
for (u32 iPkg = 0; iPkg < PackageList.size(); iPkg++)
{
const TWideString& rkPackagePath = PackageList[iPkg];
TString PackageName = TWideString(rkPackagePath.GetFileName(false)).ToUTF8();
TWideString PackageDir = rkPackagePath.GetFileDirectory();
const TString& rkPackagePath = PackageList[iPkg];
TString PackageName = rkPackagePath.GetFileName(false);
TString PackageDir = rkPackagePath.GetFileDirectory();
CPackage *pPackage = new CPackage(this, PackageName, PackageDir);
bool PackageLoadSuccess = pPackage->Load();
@@ -144,14 +144,14 @@ CAssetID CGameProject::FindNamedResource(const TString& rkName) const
}
CGameProject* CGameProject::CreateProjectForExport(
const TWideString& rkProjRootDir,
const TString& rkProjRootDir,
EGame Game,
ERegion Region,
const TString& rkGameID,
float BuildVer,
const TWideString& rkDolPath,
const TWideString& rkApploaderPath,
const TWideString& rkPartitionHeaderPath,
const TString& rkDolPath,
const TString& rkApploaderPath,
const TString& rkPartitionHeaderPath,
u32 FstAddress
)
{
@@ -166,20 +166,20 @@ CGameProject* CGameProject::CreateProjectForExport(
pProj->mFilesystemAddress = FstAddress;
pProj->mProjectRoot = rkProjRootDir;
pProj->mProjectRoot.Replace(L"/", L"\\");
pProj->mpResourceStore = new CResourceStore(pProj, L"Content\\", L"Cooked\\", Game);
pProj->mProjectRoot.Replace("/", "\\");
pProj->mpResourceStore = new CResourceStore(pProj, "Content\\", "Cooked\\", Game);
pProj->mpGameInfo->LoadGameInfo(Game);
pProj->mLoadSuccess = true;
return pProj;
}
CGameProject* CGameProject::LoadProject(const TWideString& rkProjPath)
CGameProject* CGameProject::LoadProject(const TString& rkProjPath)
{
CGameProject *pProj = new CGameProject;
pProj->mProjectRoot = rkProjPath.GetFileDirectory();
pProj->mProjectRoot.Replace(L"/", L"\\");
pProj->mProjectRoot.Replace("/", "\\");
TString ProjPath = rkProjPath.ToUTF8();
TString ProjPath = rkProjPath;
CXMLReader Reader(ProjPath);
if (!Reader.IsValid())