Accidentally committed some experimental code... oops
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@ -108,12 +108,6 @@ void CScriptNode::AddToRenderer(CRenderer *pRenderer)
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if (mHasVolumePreview)
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mpVolumePreviewNode->AddToRenderer(pRenderer);
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if (mpInstance->ObjectTypeID() == 0xC)
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{
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CGraphics::sMVPBlock.ViewMatrix = Transform().Inverse().ToMatrix4f();
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CGraphics::UpdateMVPBlock();
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}
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}
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}
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