Set up DKCR waypoints to draw using the color of their attached spline path

This commit is contained in:
parax0
2016-02-27 02:16:29 -07:00
parent 17bb4567df
commit ecab7be63f
10 changed files with 216 additions and 11 deletions

View File

@@ -141,7 +141,7 @@ void CMaterialCooker::WriteMaterialPrime(IOutputStream& Out)
else
Flags = 0x4002;
Flags |= (HasKonst ? 0x8 : 0x0) | mpMat->Options() | (TexFlags << 16);
Flags |= (HasKonst ? 0x8 : 0x0) | (mpMat->Options() & ~0x8) | (TexFlags << 16);
Out.WriteLong(Flags);