Set up DKCR waypoints to draw using the color of their attached spline path

This commit is contained in:
parax0
2016-02-27 02:16:29 -07:00
parent 17bb4567df
commit ecab7be63f
10 changed files with 216 additions and 11 deletions

View File

@@ -27,6 +27,8 @@ public:
}
virtual ~CScriptExtra() {}
inline CScriptObject* Instance() const { return mpInstance; }
inline EGame Game() const { return mGame; }
// Default implementations for CSceneNode
virtual ENodeType NodeType() { return eScriptExtraNode; }