Added viewport context menus

This commit is contained in:
parax0 2016-01-05 07:54:16 -07:00
parent aa5453b84a
commit ee5d5fae0a
6 changed files with 171 additions and 13 deletions

View File

@ -3,6 +3,8 @@
#include <Core/Render/CDrawUtil.h>
#include <Core/Render/CGraphics.h>
#include <QCursor>
#include <GL/glew.h>
CBasicViewport::CBasicViewport(QWidget *pParent) :
@ -110,7 +112,14 @@ void CBasicViewport::mouseReleaseEvent(QMouseEvent *pEvent)
// Run mouse release if we didn't just exit mouse input (or regardless on left click)
if (!fromMouseInput || (pEvent->button() == Qt::LeftButton))
OnMouseRelease(pEvent);
}
// Send context menu event to subclass if needed
if ((pEvent->button() == Qt::RightButton) && (mMoveTimer.Time() <= 0.3) && !mMouseMoved)
{
QContextMenuEvent Event(QContextMenuEvent::Mouse, QCursor::pos());
this->ContextMenu(&Event);
}
}
void CBasicViewport::mouseMoveEvent(QMouseEvent* /*pEvent*/)
{
@ -161,9 +170,7 @@ void CBasicViewport::focusOutEvent(QFocusEvent*)
void CBasicViewport::contextMenuEvent(QContextMenuEvent *pEvent)
{
// Only allow context menu if we aren't exiting mouse input mode.
if (!mMouseMoved && (mMoveTimer.Time() < 0.5))
ContextMenu(pEvent);
pEvent->ignore();
}
void CBasicViewport::SetGameMode(bool Enabled)

View File

@ -1,6 +1,9 @@
#include "CSceneViewport.h"
#include "UICommon.h"
#include "Editor/Undo/UndoCommands.h"
#include <Core/Render/SViewInfo.h>
#include <Core/Resource/Script/CScriptLayer.h>
#include <QMenu>
CSceneViewport::CSceneViewport(QWidget *pParent)
: CBasicViewport(pParent),
@ -9,7 +12,9 @@ CSceneViewport::CSceneViewport(QWidget *pParent)
mDrawSky(true),
mGizmoTransforming(false),
mpHoverNode(nullptr),
mHoverPoint(CVector3f::skZero)
mHoverPoint(CVector3f::skZero),
mpContextMenu(nullptr),
mpMenuNode(nullptr)
{
mpRenderer = new CRenderer();
mpRenderer->SetClearColor(CColor::skBlack);
@ -17,6 +22,8 @@ CSceneViewport::CSceneViewport(QWidget *pParent)
mViewInfo.pScene = mpScene;
mViewInfo.pRenderer = mpRenderer;
CreateContextMenu();
}
CSceneViewport::~CSceneViewport()
@ -130,6 +137,31 @@ void CSceneViewport::keyReleaseEvent(QKeyEvent* pEvent)
}
}
// ************ PROTECTED ************
void CSceneViewport::CreateContextMenu()
{
mpContextMenu = new QMenu(this);
mpHideNodeAction = new QAction("HideNode", this);
connect(mpHideNodeAction, SIGNAL(triggered()), this, SLOT(OnHideNode()));
mpHideTypeAction = new QAction("HideType", this);
connect(mpHideTypeAction, SIGNAL(triggered()), this, SLOT(OnHideType()));
mpHideLayerAction = new QAction("HideLayer", this);
connect(mpHideLayerAction, SIGNAL(triggered()), this, SLOT(OnHideLayer()));
mpHideUnhideSeparator = new QAction(this);
mpHideUnhideSeparator->setSeparator(true);
mpUnhideAllAction = new QAction("Unhide all", this);
connect(mpUnhideAllAction, SIGNAL(triggered()), this, SLOT(OnUnhideAll()));
QList<QAction*> Actions;
Actions << mpHideNodeAction << mpHideTypeAction << mpHideLayerAction << mpHideUnhideSeparator << mpUnhideAllAction;
mpContextMenu->addActions(Actions);
}
// ************ PROTECTED SLOTS ************
void CSceneViewport::CheckUserInput()
{
@ -184,8 +216,36 @@ void CSceneViewport::Paint()
mpRenderer->EndFrame();
}
void CSceneViewport::ContextMenu(QContextMenuEvent* /*pEvent*/)
void CSceneViewport::ContextMenu(QContextMenuEvent* pEvent)
{
// mpHoverNode is cleared during mouse input, so this call is necessary. todo: better way?
SceneRayCast(CastRay());
// Set up actions
TString NodeName;
bool HasHoverNode = (mpHoverNode && mpHoverNode->NodeType() != eStaticNode);
bool IsScriptNode = (mpHoverNode && mpHoverNode->NodeType() == eScriptNode);
mpHideNodeAction->setVisible(HasHoverNode);
mpHideTypeAction->setVisible(IsScriptNode);
mpHideLayerAction->setVisible(IsScriptNode);
mpHideUnhideSeparator->setVisible(HasHoverNode);
if (IsScriptNode)
{
CScriptNode *pScript = static_cast<CScriptNode*>(mpHoverNode);
NodeName = pScript->Object()->InstanceName();
mpHideTypeAction->setText( QString("Hide all %1 objects").arg(TO_QSTRING(pScript->Template()->TemplateName())) );
mpHideLayerAction->setText( QString("Hide layer %1").arg(TO_QSTRING(pScript->Object()->Layer()->Name())) );
}
else if (HasHoverNode)
NodeName = mpHoverNode->Name();
mpHideNodeAction->setText(QString("Hide %1").arg(TO_QSTRING(NodeName)));
// Show menu
mpMenuNode = mpHoverNode;
mpContextMenu->exec(pEvent->pos());
}
void CSceneViewport::OnResize()
@ -257,5 +317,30 @@ void CSceneViewport::OnMouseRelease(QMouseEvent *pEvent)
mpEditor->UpdateSelectionUI();
}
}
}
void CSceneViewport::OnHideNode()
{
mpMenuNode->SetVisible(false);
}
void CSceneViewport::OnHideType()
{
static_cast<CScriptNode*>(mpMenuNode)->Template()->SetVisible(false);
}
void CSceneViewport::OnHideLayer()
{
static_cast<CScriptNode*>(mpMenuNode)->Object()->Layer()->SetVisible(false);
}
void CSceneViewport::OnUnhideAll()
{
// implement when scene iterator exists!
}
void CSceneViewport::OnContextMenuClose()
{
mpContextMenu = nullptr;
mpMenuNode = nullptr;
}

View File

@ -21,6 +21,15 @@ class CSceneViewport : public CBasicViewport
CSceneNode *mpHoverNode;
CVector3f mHoverPoint;
// Context Menu
QMenu *mpContextMenu;
QAction *mpHideNodeAction;
QAction *mpHideTypeAction;
QAction *mpHideLayerAction;
QAction *mpHideUnhideSeparator;
QAction *mpUnhideAllAction;
CSceneNode *mpMenuNode;
public:
CSceneViewport(QWidget *pParent = 0);
~CSceneViewport();
@ -37,6 +46,9 @@ public:
void keyPressEvent(QKeyEvent* pEvent);
void keyReleaseEvent(QKeyEvent* pEvent);
protected:
void CreateContextMenu();
signals:
void GizmoMoved();
void CameraOrbit();
@ -48,6 +60,12 @@ protected slots:
void OnResize();
void OnMouseClick(QMouseEvent *pEvent);
void OnMouseRelease(QMouseEvent *pEvent);
void OnHideNode();
void OnHideType();
void OnHideLayer();
void OnUnhideAll();
void OnContextMenuClose();
};
#endif // CSCENEVIEWPORT_H

View File

@ -330,6 +330,18 @@
</attribute>
<widget class="QWidget" name="MainDockContents">
<layout class="QVBoxLayout" name="verticalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTabWidget" name="TabWidget">
<property name="focusPolicy">
@ -342,7 +354,7 @@
<enum>QTabWidget::Rounded</enum>
</property>
<property name="currentIndex">
<number>1</number>
<number>2</number>
</property>
<property name="iconSize">
<size>

View File

@ -17,21 +17,42 @@
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTabWidget" name="TabWidget">
<property name="currentIndex">
<number>0</number>
<number>1</number>
</property>
<widget class="QWidget" name="ShowLayersTab">
<attribute name="title">
<string>Layer</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTreeView" name="LayersTreeView">
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="verticalScrollMode">
<enum>QAbstractItemView::ScrollPerPixel</enum>
</property>
@ -47,11 +68,26 @@
<string>Type</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTreeView" name="TypesTreeView">
<property name="styleSheet">
<string notr="true"/>
</property>
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="alternatingRowColors">
<bool>false</bool>
</property>

View File

@ -18,13 +18,13 @@
<number>0</number>
</property>
<property name="topMargin">
<number>9</number>
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>9</number>
<number>0</number>
</property>
<item>
<widget class="QTabWidget" name="ObjectsTabWidget">
@ -65,7 +65,7 @@
<x>0</x>
<y>0</y>
<width>276</width>
<height>439</height>
<height>457</height>
</rect>
</property>
<property name="sizePolicy">
@ -137,7 +137,7 @@
<x>0</x>
<y>0</y>
<width>276</width>
<height>439</height>
<height>457</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout">