Fix directory casing in templates

This commit is contained in:
2018-12-17 14:30:17 -08:00
parent 7f23cca535
commit eeb9c8d6c2
1354 changed files with 0 additions and 6512 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AIHint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0xB3127B71">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x78C507EB">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x19028099">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2C93AAF5">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE7CF7950">
<DefaultValue>0.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AITaskPoint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Bool" ID="0x56941EB7">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xB553CDA1">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x53336240">
<DefaultValue>30.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x12341132">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Int" ID="0xAACCD7CD">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0xA2A5B38F">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0x799F6F58">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Float" ID="0x121045F5">
<DefaultValue>5.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF470EA14">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x7AA31371">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0xAC4D7AD">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0x3D511B9">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Bool" ID="0xE0983D87">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xEE16CE9D">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0xBE833F97">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x735A909E">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Int" ID="0x79E2DE6A">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0xA2BC7BD1">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Bool" ID="0x2528F442">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x2CF6F605">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x81591346">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xF874AA52">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x5C20CF58">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AIWaypoint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0x6392404E">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x80F7E605">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0xC6705A00">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xA790C6A9">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x166979D4">
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="Model" Source="File" Location="script/common/AIWaypoint.CMDL"/>
</Assets>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>Actor</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Vector" ID="0xF344C0B0">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x2E686C2A">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Float" ID="0x75DBB375">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2F2AE3E5">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
<Element Type="Asset" ID="0xC27FFA8F">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xFC966DC">
<TypeFilter>
<Element>DCLN</Element>
</TypeFilter>
</Element>
<Element Type="AnimationSet" ID="0xA244C9D8"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Bool" ID="0xC08D1B93">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x1E32523E">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x1D8DD846">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7859B520">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Int" ID="0x32FAB97E">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x97687446">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x261E92A4">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xCC27F827">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xBF69C03E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xEF485DB9">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0x553B1339" Archetype="DamageInfo"/>
<Element Type="Struct" ID="0x9A892818" Archetype="StaticGeometryTest"/>
<Element Type="Bool" ID="0xB530D7DE">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Color" ID="0xF8DF6CD2">
<DefaultValue>
<R>1.0</R>
<G>1.0</G>
<B>1.0</B>
</DefaultValue>
</Element>
<Element Type="Spline" ID="0xC23011D9"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xA244C9D8"/>
<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
<Element Type="Collision" Source="Property" Location="0x0FC966DC"/>
</Assets>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>ActorKeyframe</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x1CCD0586">
<CookPreference>Never</CookPreference>
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0xC215A24F">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEDA47FF6">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xCEE68723">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x6D62EF74">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x6F8D34CA">
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>ActorMorph</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0xC60575F5">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0xE9FE0BAA">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="String" ID="0x95DEBD1B"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>ActorTransform</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0xC6CE7689">
<DefaultValue>20</DefaultValue>
</Element>
<Element Type="Float" ID="0x8B51E23F">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xEFE4EA57" Archetype="RotationSplines"/>
<Element Type="Struct" ID="0x2F7EC0A2" Archetype="ScaleSplines"/>
<Element Type="Struct" ID="0x692267EA" Archetype="TranslationSplines"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AiJumpPoint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0xF2782501">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Int" ID="0xF53DCDD6">
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
</ScriptObject>

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@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AmbientAI</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Vector" ID="0xF344C0B0">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x2E686C2A">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Float" ID="0x75DBB375">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
<Element Type="AnimationSet" ID="0xA244C9D8"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Float" ID="0xA7D00780">
<DefaultValue>7.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xD4D52631">
<DefaultValue>1.5</DefaultValue>
</Element>
<Element Type="Int" ID="0x6C3B5F38">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Int" ID="0xE9BF2240">
<DefaultValue>-1</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xA244C9D8"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0xC0BA9E18"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0x6B1FBC3A"/>
</Assets>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AreaAttributes</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties">
<SubProperties>
<Element Type="String" ID="0x494E414D">
<CookPreference>Never</CookPreference>
</Element>
</SubProperties>
</Element>
<Element Type="Bool" ID="0x95D4BEE7">
<Description>Show the skybox. If no Skybox Model is specified, it will show the World's default skybox.</Description>
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xB24FDE1A">
<Description>Enable Dark World damage and switch to the Dark World map.</Description>
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Int" ID="0x9D0006AB">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x56263E35">
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Float" ID="0x64E5FE9F">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xBA5F801E">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xD208C9FA">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Int" ID="0xFFEEBC46">
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="Billboard" Source="File" Location="script/common/AreaAttributes.TXTR"/>
</Assets>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AreaDamage</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x8E07E9D3">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC052BC02">
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>AtomicAlpha</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Struct" ID="0xB3774750" Archetype="PatternedAITypedef"/>
<Element Type="Asset" ID="0x1720B91F">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xC75F9516">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0xB48D5FE6" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x66BA009C">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x79DD66A9">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xBB4284EA">
<DefaultValue>1.5</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7017EDFC">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x2639F0B9">
<DefaultValue>true</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xB3774750:0xA244C9D8"/>
<Element Type="Model" Source="Property" Location="0xC75F9516"/>
</Assets>
</ScriptObject>

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@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>BallTrigger</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0xB61B1149">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x81AF51D5">
<DefaultValue>60.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xBB38D077">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Vector" ID="0xEA511D83">
<DefaultValue>
<X>1.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Bool" ID="0xB613F4E4">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x2766636A">
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<ScaleType>ScaleVolume</ScaleType>
<VolumeShape>BoxShape</VolumeShape>
</ScriptObject>

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@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>BeastRider</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0x56C48141" Archetype="BeastRiderData"/>
<Element Type="Struct" ID="0xB3774750" Archetype="PatternedAITypedef"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
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</ScriptObject>

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@@ -0,0 +1,78 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,48 @@
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</ScriptObject>

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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,35 @@
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View File

@@ -0,0 +1,50 @@
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View File

@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@@ -0,0 +1,21 @@
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View File

@@ -0,0 +1,21 @@
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View File

@@ -0,0 +1,61 @@
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View File

@@ -0,0 +1,75 @@
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View File

@@ -0,0 +1,48 @@
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View File

@@ -0,0 +1,21 @@
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View File

@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@@ -0,0 +1,46 @@
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>ControllerAction</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0x710FE5D7" Archetype="ControlCommands"/>
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>Counter</Name>
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>CrossAreaRelay</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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</ScriptObject>

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@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>DamageActor</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>DamageableTrigger</Name>
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</Assets>
</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,75 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,108 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,43 @@
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@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,42 @@
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View File

@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,137 @@
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View File

@@ -0,0 +1,29 @@
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View File

@@ -0,0 +1,29 @@
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View File

@@ -0,0 +1,41 @@
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@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
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</EditorProperties>
</ScriptObject>

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@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
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</ScriptObject>

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@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</ScriptObject>

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@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@@ -0,0 +1,54 @@
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</ScriptObject>

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@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>HUDMemo</Name>
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<Element Type="Billboard" Source="File" Location="script/common/HUDMemo.TXTR"/>
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<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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<Name>Korakk</Name>
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</ScriptObject>

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@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</ScriptObject>

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@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</ScriptObject>

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@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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<Name>LUAScript</Name>
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</ScriptObject>

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@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>LayerController</Name>
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</ScriptObject>

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@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
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</ScriptObject>

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@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,57 @@
<?xml version="1.0" encoding="UTF-8"?>
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@@ -0,0 +1,29 @@
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@@ -0,0 +1,23 @@
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@@ -0,0 +1,28 @@
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@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
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</ScriptObject>

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@@ -0,0 +1,105 @@
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View File

@@ -0,0 +1,68 @@
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View File

@@ -0,0 +1,42 @@
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View File

@@ -0,0 +1,76 @@
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View File

@@ -0,0 +1,57 @@
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View File

@@ -0,0 +1,71 @@
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<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>PlayerGravityScalar</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0x59ED2B0C">
<DefaultValue>0.41999999</DefaultValue>
</Element>
<Element Type="Float" ID="0x9B8E5063">
<DefaultValue>0.60000002</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>PlayerHint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x42087650">
<DefaultValue>10</DefaultValue>
</Element>
<Element Type="Float" ID="0x8747552E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC91EF813">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x1BCE57E1">
<DefaultValue>1</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="CorruptionProto">
<Properties Type="Struct">
<Name>PlayerTurret</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0xEEADEFA6">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Float" ID="0x17CD8B2A">
<DefaultValue>90.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x1473DAD2">
<DefaultValue>90.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x3650CE75">
<DefaultValue>90.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x78520E6E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xA39A5D72">
<DefaultValue>30.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xFB2E32DB">
<DefaultValue>30.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x1B3C8683">
<DefaultValue>30.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC6E48F18">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0x8E5F7E96" Archetype="DamageInfo"/>
<Element Type="Asset" ID="0xC43360A7">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xA99D3DBE">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x1D02D6AA"/>
<Element Type="Asset" ID="0xC40EE323"/>
<Element Type="Asset" ID="0x868A4829"/>
<Element Type="Asset" ID="0x84D8EF33"/>
<Element Type="Asset" ID="0xF975C025"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>

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