CShaderGenerator: default constructor and destructor
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@ -140,13 +140,9 @@ constexpr std::array gkTevRigid{
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"C2"sv,
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"C2"sv,
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};
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};
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CShaderGenerator::CShaderGenerator()
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CShaderGenerator::CShaderGenerator() = default;
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{
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}
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CShaderGenerator::~CShaderGenerator()
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CShaderGenerator::~CShaderGenerator() = default;
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{
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}
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bool CShaderGenerator::CreateVertexShader(const CMaterial& rkMat)
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bool CShaderGenerator::CreateVertexShader(const CMaterial& rkMat)
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{
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{
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@ -22,7 +22,7 @@
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*/
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*/
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class CShaderGenerator
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class CShaderGenerator
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{
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{
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CShader *mpShader;
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CShader *mpShader = nullptr;
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CShaderGenerator();
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CShaderGenerator();
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~CShaderGenerator();
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~CShaderGenerator();
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