CShaderGenerator: default constructor and destructor

This commit is contained in:
Lioncash 2020-06-10 00:25:00 -04:00
parent e75c077bda
commit ef0030872a
2 changed files with 3 additions and 7 deletions

View File

@ -140,13 +140,9 @@ constexpr std::array gkTevRigid{
"C2"sv, "C2"sv,
}; };
CShaderGenerator::CShaderGenerator() CShaderGenerator::CShaderGenerator() = default;
{
}
CShaderGenerator::~CShaderGenerator() CShaderGenerator::~CShaderGenerator() = default;
{
}
bool CShaderGenerator::CreateVertexShader(const CMaterial& rkMat) bool CShaderGenerator::CreateVertexShader(const CMaterial& rkMat)
{ {

View File

@ -22,7 +22,7 @@
*/ */
class CShaderGenerator class CShaderGenerator
{ {
CShader *mpShader; CShader *mpShader = nullptr;
CShaderGenerator(); CShaderGenerator();
~CShaderGenerator(); ~CShaderGenerator();