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Lots of work to get MP2 repacking functional
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@@ -57,6 +57,7 @@ struct SSetCharacter
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std::vector<CAssetID> EffectParticles;
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CAssetID IceModel;
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CAssetID IceSkin;
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CAssetID SpatialPrimitives;
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std::set<u32> UsedAnimationIndices;
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};
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