Dropped support for transient resources; I am not using this functionality at all whatsoever and likely won't for a while, so why do I have it?

This commit is contained in:
Aruki
2017-05-07 20:29:33 -06:00
parent 283444cea4
commit f72f82d519
29 changed files with 156 additions and 330 deletions

View File

@@ -224,7 +224,7 @@ CCollisionMeshGroup* CScriptTemplate::FindCollision(CPropertyStruct *pProperties
if (pProp->Type() == eAssetProperty)
{
TAssetProperty *pAsset = static_cast<TAssetProperty*>(pProp);
pRes = gpResourceStore->LoadResource( pAsset->Get(), "DCLN" );
pRes = gpResourceStore->LoadResource( pAsset->Get(), eDynamicCollision );
}
}