parax0
|
0929b20ba1
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
parax0
|
8f2b39469a
|
Added versioning support to the serializer; began restructuring CWorld and getting world cooking/serialization working for other games; gave CAssetID an alternate input stream constructor that takes an EGame instead of an EIDLength
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2016-08-14 04:56:51 -06:00 |
parax0
|
a914736172
|
Added rel/rso module dependencies to the script template format
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2016-08-13 23:57:41 -06:00 |
parax0
|
e53a895b29
|
Template updates
|
2016-06-09 02:49:31 -06:00 |
parax0
|
6b79ef2f3f
|
Template updates
|
2016-03-25 01:05:15 -06:00 |
parax0
|
c6e932e14b
|
Added CameraShaker billboards
|
2016-03-21 18:55:51 -06:00 |
parax0
|
63812ae4b2
|
Template updates
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2016-03-13 22:34:02 -06:00 |
parax0
|
b2699eb96f
|
Added icons for CameraBlurKeyframe and CameraFilterKeyframe, updated icons for SequenceTimer and PickupGenerator, added MP1 AreaAttributes Environmental Effect enum
|
2016-03-07 23:02:49 -07:00 |
parax0
|
17bb4567df
|
Renamed should_cook to cook_pref
|
2016-02-26 05:45:21 -07:00 |
parax0
|
b38c25e1f3
|
Marked uncooked properties in MP2/3
|
2016-02-26 04:37:36 -07:00 |
parax0
|
ccdf1af855
|
Syncing Miles's template changes.
|
2016-02-24 09:03:59 -07:00 |
parax0
|
d39a9dd1c1
|
Added "support" for MayaSpline properties
|
2016-02-15 02:06:44 -07:00 |
parax0
|
c1e3808196
|
Added dialog for editing property templates
|
2016-02-14 21:36:24 -07:00 |
parax0
|
34eb7c436e
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
parax0
|
c14e48bea5
|
Renamed a ton of script structs (and a few script objects)
|
2016-02-08 03:11:20 -07:00 |
parax0
|
a46cd5446f
|
Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly
|
2016-02-07 23:48:43 -07:00 |
parax0
|
2e6024b413
|
Notify script nodes when their properties are modified
|
2016-01-30 11:21:29 -07:00 |
parax0
|
bb7ec84397
|
Adding new billboards for ColorModulate, StreamedAudioModifier, and SequenceTimer
|
2016-01-25 23:28:16 -07:00 |
parax0
|
c91c275af7
|
Template updates + small fixes
|
2016-01-25 23:12:22 -07:00 |
parax0
|
38942988d5
|
Implemented new property editor, CPropertyView
|
2016-01-22 13:53:57 -07:00 |
parax0
|
d1a73e6d02
|
Billboards for AreaAttributes, DamageableTrigger, and WeaponGenerator
|
2016-01-09 09:40:11 -07:00 |
parax0
|
37fd93d10e
|
Added new batch of script object icons + some fixes
|
2016-01-02 11:03:33 -07:00 |
parax0
|
78400b7072
|
Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
parax0
|
8805baaee1
|
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
|
2015-12-14 18:33:16 -07:00 |