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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-06-03 21:21:25 +00:00
Code Issues Packages Projects Releases Wiki Activity
75 Commits 4 Branches 6 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
parax0
7a69346ff3 Added Game Mode in the World Editor 2015-11-26 02:05:26 -07:00
parax0
373426a98f Added the ability to do accurate raycasts against billboards 2015-11-25 14:37:34 -07:00
parax0
367cb6c3d8 Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
parax0
d8ac185656 Implemented frustum culling 2015-09-27 16:02:53 -06:00
parax0
07d7f14dc7 Added support for loading DCLN files and displaying them in the World Editor 2015-09-26 16:55:14 -06:00
parax0
dbf002d12a Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor 2015-09-01 13:05:48 -04:00
parax0
63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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