Aruki
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3fc35b7c09
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Fixed log spam while exporting MP3 + fixed world asset name being generated incorrectly
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2017-04-30 23:45:56 -06:00 |
parax0
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0929b20ba1
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
parax0
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8f2b39469a
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Added versioning support to the serializer; began restructuring CWorld and getting world cooking/serialization working for other games; gave CAssetID an alternate input stream constructor that takes an EGame instead of an EIDLength
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2016-08-14 04:56:51 -06:00 |
parax0
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a914736172
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Added rel/rso module dependencies to the script template format
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2016-08-13 23:57:41 -06:00 |
parax0
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e53a895b29
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Template updates
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2016-06-09 02:49:31 -06:00 |
parax0
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6b79ef2f3f
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Template updates
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2016-03-25 01:05:15 -06:00 |
parax0
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63812ae4b2
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Template updates
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2016-03-13 22:34:02 -06:00 |
parax0
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17bb4567df
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
parax0
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b38c25e1f3
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Marked uncooked properties in MP2/3
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2016-02-26 04:37:36 -07:00 |
parax0
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a166dd8ac3
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Fixed incorrect LayerSwitch/LayerID templates, made IPropertyTemplate::CookPreference() virtual and overrode it for certain types, fixed a CAnimationParameters bug
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2016-02-24 04:01:03 -07:00 |
parax0
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d39a9dd1c1
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Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
parax0
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34eb7c436e
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
parax0
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e13868921c
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Added a bunch of new functionality to the property classes, set up property view to bold property names if the property has been modified from its default value
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2016-02-10 04:55:05 -07:00 |
parax0
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55b2c053ab
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Added support for numerical property suffixes
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2016-02-08 03:35:28 -07:00 |
parax0
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c14e48bea5
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Renamed a ton of script structs (and a few script objects)
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2016-02-08 03:11:20 -07:00 |
parax0
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6669dd4367
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Added check for the World Lighting Options property in LightParameters when lighting script nodes
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2016-01-31 23:53:35 -07:00 |
parax0
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38942988d5
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Implemented new property editor, CPropertyView
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2016-01-22 13:53:57 -07:00 |
parax0
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78400b7072
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Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |
parax0
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8805baaee1
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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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2015-12-14 18:33:16 -07:00 |