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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-08-11 22:49:14 +00:00
Code Issues Packages Projects Releases Wiki Activity
984 Commits 4 Branches 6 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Lioncash
0d17e8686d CLinkDialog: Make use of in-class initializers where applicable 2020-06-28 04:01:27 -04:00
Aruki
76bc2b50f8 WIP string editor UI 2018-12-26 23:59:59 -07:00
Aruki
c4829f5fda Cleanup & refactoring 2018-12-16 14:00:40 -07:00
Aruki
2287b05bc3 Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
Aruki
42d021e757 More cleanup, renamed CMasterTemplate to CGameTemplate 2018-09-22 23:54:34 -06:00
parax0
82ad4fb5c8 Mass code cleanup 2016-03-27 13:09:38 -06:00
parax0
95d4deeab6 Draw a line in the viewport to visualize the link the user is editing 2016-03-07 17:34:48 -07:00
parax0
f4484556c0 Disable ok button in the link dialog when there's no sender/receiver; fix toggling Active not changing game mode visibility 2016-03-07 07:41:45 -07:00
parax0
c3ae63718b Turn off pick mode when the link dialog is closed 2016-03-06 18:05:40 -07:00
parax0
8f82dcbdd9 Implemented functionality for editing, creating, and deleting script object links 2016-03-06 17:44:51 -07:00
parax0
984d9cf3f3 Added "add/edit link" dialog to the modify tab 2016-03-01 11:18:07 -07:00
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