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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-06-18 20:43:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
622 Commits 4 Branches 6 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Bearborg
4f3f5ea02d Replace deprecated GL_LUMINANCE and GL_LUMINANCE_ALPHA texture formats 2019-12-25 11:34:28 -05:00
Phillip Stephens
1c80a13c23 Silence Warnings 2019-05-26 18:18:31 -07:00
Jack Andersen
9f94db6c82 Linux build fixes 2019-05-25 20:24:13 -10:00
Aruki
c4829f5fda Cleanup & refactoring 2018-12-16 14:00:40 -07:00
Aruki
2287b05bc3 Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
Aruki
0ffbaefcde Added ability to edit the game name in opening.bnr; slightly reorganized world editor menu options 2017-07-10 16:43:53 -06:00
parax0
1de2691f33 Enabled MSAA 2016-08-30 19:05:28 -06:00
parax0
2d6dfad2d3 Completely overhauled resource loading in preparation for projects 2016-06-29 17:18:31 -06:00
parax0
82ad4fb5c8 Mass code cleanup 2016-03-27 13:09:38 -06:00
parax0
4eaf4d9440 Renaming things in FileIO to match PWE's naming conventions 2015-12-16 15:21:21 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
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