Bearborg
|
4f3f5ea02d
|
Replace deprecated GL_LUMINANCE and GL_LUMINANCE_ALPHA texture formats
|
2019-12-25 11:34:28 -05:00 |
|
|
1c80a13c23
|
Silence Warnings
|
2019-05-26 18:18:31 -07:00 |
|
Jack Andersen
|
9f94db6c82
|
Linux build fixes
|
2019-05-25 20:24:13 -10:00 |
|
Aruki
|
c4829f5fda
|
Cleanup & refactoring
|
2018-12-16 14:00:40 -07:00 |
|
Aruki
|
2287b05bc3
|
Refactor so PWE compiles with the newly externalized LibCommon
|
2018-12-11 22:50:46 -07:00 |
|
Aruki
|
0ffbaefcde
|
Added ability to edit the game name in opening.bnr; slightly reorganized world editor menu options
|
2017-07-10 16:43:53 -06:00 |
|
parax0
|
1de2691f33
|
Enabled MSAA
|
2016-08-30 19:05:28 -06:00 |
|
parax0
|
2d6dfad2d3
|
Completely overhauled resource loading in preparation for projects
|
2016-06-29 17:18:31 -06:00 |
|
parax0
|
82ad4fb5c8
|
Mass code cleanup
|
2016-03-27 13:09:38 -06:00 |
|
parax0
|
4eaf4d9440
|
Renaming things in FileIO to match PWE's naming conventions
|
2015-12-16 15:21:21 -07:00 |
|
parax0
|
8805baaee1
|
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
|
2015-12-14 18:33:16 -07:00 |
|