parax0
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07d7f14dc7
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Added support for loading DCLN files and displaying them in the World Editor
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2015-09-26 16:55:14 -06:00 |
parax0
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dbf002d12a
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Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor
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2015-09-01 13:05:48 -04:00 |
parax0
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281a605586
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Scale gizmo transform functionality implemented
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2015-08-28 18:57:24 -04:00 |
parax0
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8d633553c9
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Made the transform spin boxes in the world editor functional
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2015-08-24 21:17:15 -04:00 |
parax0
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614f73487e
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
parax0
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63c8351dcf
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Translation gizmo transform functionality implemented
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2015-08-19 21:01:58 -04:00 |
parax0
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5977225aca
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
parax0
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44d0900125
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Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
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2015-08-16 00:29:37 -04:00 |
parax0
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0ba4b7ddd4
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Added ability to change camera move speed in World Editor + display position in bottom bar, and WDraggableSpinBox fixes
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2015-07-29 09:51:59 -04:00 |
parax0
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c16c0899bf
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Added "fake bloom" rendering mode for MP3 maps
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2015-07-28 12:22:08 -04:00 |
parax0
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66e8c2ebcb
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |