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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-12-21 18:59:12 +00:00
Code Issues Packages Projects Releases Wiki Activity
1,492 Commits 4 Branches 6 Tags
481ad30094ebd7d75e8f9a615093254b7d058d2c
Commit Graph

8 Commits

Author SHA1 Message Date
Lioncache
481ad30094 UndoCommand: Move struct into implementation where applicable 2025-12-16 23:09:02 -05:00
Lioncache
af2f354f33 CWorldEditor: Make use of forward declaration where applicable
Reduces rebuilds.
2025-12-15 05:54:24 -05:00
Lioncash
8c4e16d51e CScaleNodeCommand: Make use of override where applicable 2020-06-28 05:39:53 -04:00
Aruki
568cd67994 Node rotation/scale now transforms correctly around the pivot point 2017-02-10 23:55:07 -07:00
parax0
c4e05610f3 Fully implemented delete, added an easy-to-use ID lookup system for undo commands, fixed a bunch of crashes when undoing/redoing after creating/deleting an object 2016-03-16 19:09:59 -06:00
parax0
1a07a9c083 Added TPropCast property casting function, added support for clean/dirty state in the world editor + check for unsaved changes when the window is closed 2016-02-01 16:42:12 -07:00
parax0
824d23efc1 Mass refactoring part 2/2: fixing include paths and project files 2015-12-14 19:07:22 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
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