Lioncash
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566a32fd75
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General: Migrate off non-constexpr constants
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2020-06-16 22:48:11 -04:00 |
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Lioncash
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a67df9865e
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CShader: Make use of unique_ptr where applicable
Prevents unsafe allocations by default.
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2020-06-16 18:27:13 -04:00 |
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Lioncash
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4d34589816
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CDrawUtil: Make use of std::array
While we're at it, we can make several arrays constexpr.
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2020-06-16 18:04:10 -04:00 |
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Jack Andersen
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9f94db6c82
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Linux build fixes
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2019-05-25 20:24:13 -10:00 |
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Aruki
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c4829f5fda
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
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Aruki
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2287b05bc3
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
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Aruki
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9928a599be
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Initial work towards making the World Editor the main application window
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2017-02-11 18:35:33 -07:00 |
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parax0
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08dee84367
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Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes
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2017-01-11 06:29:30 -07:00 |
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parax0
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824d23efc1
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Mass refactoring part 2/2: fixing include paths and project files
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2015-12-14 19:07:22 -07:00 |
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parax0
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8805baaee1
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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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2015-12-14 18:33:16 -07:00 |
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