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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-30 03:01:32 +00:00
Code Issues Packages Projects Releases Wiki Activity
282 Commits 4 Branches 6 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
parax0
6f98ae5bb8 Implemented initial version of resource browser 2016-07-10 06:58:23 -06:00
parax0
8293f1d206 Initial implementation of world/area exports, added support for asset lists to specify a path/name for resources 2016-06-05 01:57:31 -06:00
parax0
5f2064178c Began initial implementation of the game exporter and game project classes 2016-05-22 00:58:52 -06:00
parax0
82ad4fb5c8 Mass code cleanup 2016-03-27 13:09:38 -06:00
parax0
e13868921c Added a bunch of new functionality to the property classes, set up property view to bold property names if the property has been modified from its default value 2016-02-10 04:55:05 -07:00
parax0
38942988d5 Implemented new property editor, CPropertyView 2016-01-22 13:53:57 -07:00
parax0
78400b7072 Updated to Script Template V4 2016-01-02 10:24:40 -07:00
parax0
1c80970a04 Minor fixes on TString and CTextInStream 2015-12-31 04:56:58 -07:00
parax0
6e3deb836c Getting rid of CylinderLarge, replacing with preview volume scaling support 2015-12-16 17:44:21 -07:00
parax0
4eaf4d9440 Renaming things in FileIO to match PWE's naming conventions 2015-12-16 15:21:21 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
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