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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-30 03:01:32 +00:00
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83 Commits 4 Branches 6 Tags
Commit Graph

6 Commits

Author SHA1 Message Date
parax0
c132197df0 Draw selected nodes as tinted with wireframe, instead of drawing the bounding box 2015-11-26 03:42:42 -07:00
parax0
367cb6c3d8 Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
parax0
db970c6c51 Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks 2015-08-23 21:03:36 -04:00
parax0
928381f8e4 Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
parax0
dafa05d5d2 Removed dependency on GL_ARB_shading_language_420pack 2015-07-29 20:25:27 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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