15 Commits

Author SHA1 Message Date
Lioncash
9a157ed58d CPoiMapModel: Mark strings as translatable where applicable 2020-06-28 04:32:03 -04:00
Lioncash
a9292c1b29 CPoiMapModel: Make use of in-class initializers where applicable 2020-06-28 04:29:46 -04:00
Lioncash
09de312ac3 CPoiToWorld: Make use of size_t where applicable
Plays nicer with standard containers.
2020-06-18 08:02:43 -04:00
Jack Andersen
d593500e18 Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
Aruki
a1d94cc58f Rewrote SCAN asset handling + loading 2019-01-12 21:28:04 -08:00
Aruki
c4829f5fda Cleanup & refactoring 2018-12-16 14:00:40 -07:00
Aruki
2287b05bc3 Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
Aruki
e89d44f7a7 Moved POI mapping dialog to be a sidebar instead, fixed standable collision visualization in MP2/3 2017-02-20 16:02:05 -07:00
parax0
82ad4fb5c8 Mass code cleanup 2016-03-27 13:09:38 -06:00
parax0
c4e05610f3 Fully implemented delete, added an easy-to-use ID lookup system for undo commands, fixed a bunch of crashes when undoing/redoing after creating/deleting an object 2016-03-16 19:09:59 -06:00
parax0
f02f7ada0f Moved selection handling code to CNodeSelection, implemented instance spawning, half-implemented instance deleting (this build is buggy/crash prone) 2016-03-13 22:30:04 -06:00
parax0
8611e692a9 Added the ability to add/remove POIs to the EGMC editor 2016-01-16 23:27:08 -07:00
parax0
440c3ad484 Feature additions and improvements for pick mode and the POI -> World editor 2016-01-16 12:57:20 -07:00
parax0
5c3a37ca4a Added support for editing and resaving EGMC files + improved its preview rendering 2016-01-16 01:13:27 -07:00
parax0
c0b74c9883 Added support for EGMC and a basic EGMC visualizer dialog 2016-01-15 16:36:58 -07:00