parax0
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d39a9dd1c1
|
Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
parax0
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c1e3808196
|
Added dialog for editing property templates
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2016-02-14 21:36:24 -07:00 |
parax0
|
34eb7c436e
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
parax0
|
e13868921c
|
Added a bunch of new functionality to the property classes, set up property view to bold property names if the property has been modified from its default value
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2016-02-10 04:55:05 -07:00 |
parax0
|
d9b5895074
|
Merged all the Properties.xmls together to eliminate the need to sync property name changes between games
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2016-02-08 04:35:04 -07:00 |
parax0
|
55b2c053ab
|
Added support for numerical property suffixes
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2016-02-08 03:35:28 -07:00 |
parax0
|
a46cd5446f
|
Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly
|
2016-02-07 23:48:43 -07:00 |
parax0
|
8e1b66fa5a
|
Unsaved changes bugfix, added close event for start window
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2016-02-01 22:15:28 -07:00 |
parax0
|
6669dd4367
|
Added check for the World Lighting Options property in LightParameters when lighting script nodes
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2016-01-31 23:53:35 -07:00 |
parax0
|
2e6024b413
|
Notify script nodes when their properties are modified
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2016-01-30 11:21:29 -07:00 |
parax0
|
bb7ec84397
|
Adding new billboards for ColorModulate, StreamedAudioModifier, and SequenceTimer
|
2016-01-25 23:28:16 -07:00 |
parax0
|
c91c275af7
|
Template updates + small fixes
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2016-01-25 23:12:22 -07:00 |
parax0
|
d1a73e6d02
|
Billboards for AreaAttributes, DamageableTrigger, and WeaponGenerator
|
2016-01-09 09:40:11 -07:00 |
parax0
|
37fd93d10e
|
Added new batch of script object icons + some fixes
|
2016-01-02 11:03:33 -07:00 |
parax0
|
78400b7072
|
Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |