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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-30 03:01:32 +00:00
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38 Commits 4 Branches 6 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
parax0
db970c6c51 Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks 2015-08-23 21:03:36 -04:00
parax0
614f73487e Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
parax0
63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0
5977225aca Gizmo raycasting implemented 2015-08-17 14:10:42 -04:00
parax0
44d0900125 Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
parax0
928381f8e4 Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
parax0
4fc83f735b Minor CAreaAttributes fix 2015-08-08 16:38:17 -04:00
parax0
8d90cd7e01 Material lookup by name + minor fixes 2015-08-08 11:21:49 -04:00
parax0
c16c0899bf Added "fake bloom" rendering mode for MP3 maps 2015-07-28 12:22:08 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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