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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-10-04 08:59:49 +00:00
Code Issues Packages Projects Releases Wiki Activity
569 Commits 4 Branches 6 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Aruki
95d0279027 Fixed a couple issues with the resource browser and fixed an error in the 32-bit name map 2017-07-26 01:29:40 -06:00
Aruki
18482cbae6 Added drag/drop support to directory tree view 2017-07-25 18:34:02 -06:00
Aruki
e4d7c37541 Added support for exporting Trilogy and Wii de Asobu builds 2017-07-24 21:08:12 -06:00
Aruki
cbdebd2f7e Fixed some issues with asset name generation in MP3/DKCR and fixed a memory leak in the character editor 2017-07-08 13:38:03 -06:00
Aruki
2b4a9a2274 Updated asset name maps 2017-07-05 02:06:30 -06:00
Aruki
1f3df14b02 Configured asset name map and resource entries to be able to track whether or not a resource/directory name is auto-generated, and made adjustments to the name generation system to not override custom-set names 2017-07-02 15:56:30 -06:00
Aruki
e112c93498 Switch to using forward slashes in file paths 2017-05-05 14:06:42 -06:00
Aruki
336744ed49 Split asset name map into separate 32-bit and 64-bit files (necessary to avoid name conflict errors) 2017-05-04 01:14:51 -06:00
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