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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-06-05 22:23:34 +00:00
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76 Commits 4 Branches 6 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
parax0
c549cdcf42 Added Script Extras system with classes for three objects (Waypoint, PointOfInterest, SpacePirate) 2015-11-27 11:49:20 -07:00
parax0
6ceb1b9230 Force world lighting in game mode 2015-11-26 03:46:09 -07:00
parax0
c132197df0 Draw selected nodes as tinted with wireframe, instead of drawing the bounding box 2015-11-26 03:42:42 -07:00
parax0
1fedc8f616 Added support for rendering billboards for script nodes instead of a model/box 2015-11-24 08:43:26 -07:00
parax0
367cb6c3d8 Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
parax0
763d4b8b0a Added support for dynamic lighting in Metroid Prime 3 + some other dynamic lighting additions and fixes 2015-10-25 23:36:53 -06:00
parax0
281a605586 Scale gizmo transform functionality implemented 2015-08-28 18:57:24 -04:00
parax0
614f73487e Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
parax0
63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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