parax0
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cc054cf571
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Support for undoing property changes + tons of tweaks and fixes
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2016-01-31 01:11:32 -07:00 |
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parax0
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c7d448225c
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Update the rest of the UI on property changes and update properties on node transform
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2016-01-30 18:54:00 -07:00 |
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parax0
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2e6024b413
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Notify script nodes when their properties are modified
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2016-01-30 11:21:29 -07:00 |
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parax0
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b4c8226e15
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Pass through LURD and LRLD material passes with no effect
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2016-01-30 00:17:19 -07:00 |
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parax0
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9a24a34bc6
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Added interface for editing array properties in the property view
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2016-01-25 16:57:04 -07:00 |
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parax0
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cae8caaabb
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Implemented sorting and context menus on the instance views
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2016-01-23 04:00:26 -07:00 |
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parax0
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38942988d5
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Implemented new property editor, CPropertyView
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2016-01-22 13:53:57 -07:00 |
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parax0
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26485b1151
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Changed double-click behavior in the POI list dialog, readded and fixed error message for incorrect struct property count in SCLY
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2016-01-18 16:10:26 -07:00 |
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parax0
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af94b54acf
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Fixed lighting mode in EGMC editor, disabled EGMC editor outside MP2/3, fixed a crash in the anim params editor
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2016-01-16 13:32:40 -07:00 |
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parax0
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440c3ad484
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Feature additions and improvements for pick mode and the POI -> World editor
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2016-01-16 12:57:20 -07:00 |
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parax0
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5c3a37ca4a
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Added support for editing and resaving EGMC files + improved its preview rendering
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2016-01-16 01:13:27 -07:00 |
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parax0
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c0b74c9883
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Added support for EGMC and a basic EGMC visualizer dialog
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2016-01-15 16:36:58 -07:00 |
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parax0
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b71e1268fa
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Added experimental code for re-splitting world meshes in MP2/3/DKCR
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2016-01-14 21:15:06 -07:00 |
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parax0
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29bf0234ec
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Loading SCLY file properties into a new class CResourceInfo instead of loading it as a CResource
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2016-01-10 08:57:21 -07:00 |
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parax0
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b768473b44
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Added lightmap multiplier to allow applying basic lighting on world geometry
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2016-01-10 06:17:12 -07:00 |
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parax0
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5375f34c19
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Implemented TFlags for easy, type-safe bitflags
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2016-01-05 11:50:10 -07:00 |
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parax0
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70d8981037
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Added support for property descriptions
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2016-01-05 01:41:22 -07:00 |
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parax0
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8cf9968134
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SCAN support for Echoes demo, lights/CHAR support/instance view bugfix for the Corruption proto
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2016-01-02 13:39:29 -07:00 |
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parax0
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37fd93d10e
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Added new batch of script object icons + some fixes
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2016-01-02 11:03:33 -07:00 |
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parax0
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78400b7072
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Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |
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parax0
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b4ac78fd62
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Light radius calculation fix (was broken by CColor changes)
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2015-12-16 17:47:50 -07:00 |
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parax0
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6e3deb836c
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Getting rid of CylinderLarge, replacing with preview volume scaling support
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2015-12-16 17:44:21 -07:00 |
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parax0
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4eaf4d9440
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Renaming things in FileIO to match PWE's naming conventions
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2015-12-16 15:21:21 -07:00 |
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parax0
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2db8d23516
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Splitting Math into a separate subproject and adding FileIO as a PWE subproject
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2015-12-16 14:39:51 -07:00 |
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parax0
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6b8966f0b9
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Making CColor use floats instead of u8s
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2015-12-16 03:28:40 -07:00 |
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parax0
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0de2bf5bac
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Going back to dynamic_cast on TResPtr
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2015-12-16 01:03:02 -07:00 |
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parax0
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824d23efc1
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Mass refactoring part 2/2: fixing include paths and project files
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2015-12-14 19:07:22 -07:00 |
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parax0
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8805baaee1
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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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2015-12-14 18:33:16 -07:00 |
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