Logo
Explore Help
Sign In
AxioDL/PrimeWorldEditor
2
0
Fork 0
You've already forked PrimeWorldEditor
mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-08-31 16:00:22 +00:00
Code Issues Packages Projects Releases Wiki Activity
303 Commits 4 Branches 6 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
parax0
d263610d43 Added ability to double click a resource in the resource browser to open it for editing 2016-08-28 04:07:17 -06:00
parax0
2db740e572 Added a bunch of new options and tools to the character editor 2016-05-02 05:23:16 -06:00
parax0
7880dd34f4 Added keyboard shortcuts for play/prev anim/next anim to character editor 2016-05-02 00:36:11 -06:00
parax0
709087d2fe Added support for bone selection in the character editor 2016-05-01 21:01:15 -06:00
parax0
ed16d05136 Added skeleton hierarchy tree view to the character editor 2016-05-01 20:00:35 -06:00
parax0
98059cedaa Added support for model skinning 2016-04-27 04:27:57 -06:00
parax0
61afbabfa4 Character editor UI improvements 2016-04-10 07:54:49 -06:00
parax0
feace9e38c Fixed animation loader bug, added CBoneTransformData to separate animation transforms away from CSkeleton, added skeleton raycasting, added a bunch of animation playback controls to the character editor 2016-04-10 06:49:42 -06:00
parax0
ef523c2339 Added support for loading uncompressed animations and playing them back 2016-04-07 12:15:24 -06:00
parax0
2376a36f0b Added support for loading and rendering skeletons, added character editor 2016-04-05 17:26:16 -06:00
Powered by Gitea Version: 1.23.7 Page: 53ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API